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4101 lines
104 KiB
4101 lines
104 KiB
(function webpackUniversalModuleDefinition(root, factory) { |
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if(typeof exports === 'object' && typeof module === 'object') |
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module.exports = factory(); |
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else if(typeof define === 'function' && define.amd) |
|
define([], factory); |
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else if(typeof exports === 'object') |
|
exports["XXH"] = factory(); |
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else |
|
root["XXH"] = factory(); |
|
})(typeof self !== 'undefined' ? self : this, function() { |
|
return /******/ (function(modules) { // webpackBootstrap |
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/******/ // The module cache |
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/******/ var installedModules = {}; |
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/******/ |
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/******/ // The require function |
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/******/ function __webpack_require__(moduleId) { |
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/******/ |
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/******/ // Check if module is in cache |
|
/******/ if(installedModules[moduleId]) { |
|
/******/ return installedModules[moduleId].exports; |
|
/******/ } |
|
/******/ // Create a new module (and put it into the cache) |
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/******/ var module = installedModules[moduleId] = { |
|
/******/ i: moduleId, |
|
/******/ l: false, |
|
/******/ exports: {} |
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/******/ }; |
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/******/ |
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/******/ // Execute the module function |
|
/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); |
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/******/ |
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/******/ // Flag the module as loaded |
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/******/ module.l = true; |
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/******/ |
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/******/ // Return the exports of the module |
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/******/ return module.exports; |
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/******/ } |
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/******/ |
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/******/ |
|
/******/ // expose the modules object (__webpack_modules__) |
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/******/ __webpack_require__.m = modules; |
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/******/ |
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/******/ // expose the module cache |
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/******/ __webpack_require__.c = installedModules; |
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/******/ |
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/******/ // define getter function for harmony exports |
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/******/ __webpack_require__.d = function(exports, name, getter) { |
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/******/ if(!__webpack_require__.o(exports, name)) { |
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/******/ Object.defineProperty(exports, name, { |
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/******/ configurable: false, |
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/******/ enumerable: true, |
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/******/ get: getter |
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/******/ }); |
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/******/ } |
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/******/ }; |
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/******/ |
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/******/ // getDefaultExport function for compatibility with non-harmony modules |
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/******/ __webpack_require__.n = function(module) { |
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/******/ var getter = module && module.__esModule ? |
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/******/ function getDefault() { return module['default']; } : |
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/******/ function getModuleExports() { return module; }; |
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/******/ __webpack_require__.d(getter, 'a', getter); |
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/******/ return getter; |
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/******/ }; |
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/******/ |
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/******/ // Object.prototype.hasOwnProperty.call |
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/******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); }; |
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/******/ |
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/******/ // __webpack_public_path__ |
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/******/ __webpack_require__.p = ""; |
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/******/ |
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/******/ // Load entry module and return exports |
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/******/ return __webpack_require__(__webpack_require__.s = 2); |
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/******/ }) |
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/************************************************************************/ |
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/******/ ([ |
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/* 0 */ |
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/***/ (function(module, exports, __webpack_require__) { |
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|
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"use strict"; |
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/* WEBPACK VAR INJECTION */(function(global) {/*! |
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* The buffer module from node.js, for the browser. |
|
* |
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* @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org> |
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* @license MIT |
|
*/ |
|
/* eslint-disable no-proto */ |
|
|
|
|
|
|
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var base64 = __webpack_require__(5) |
|
var ieee754 = __webpack_require__(6) |
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var isArray = __webpack_require__(7) |
|
|
|
exports.Buffer = Buffer |
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exports.SlowBuffer = SlowBuffer |
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exports.INSPECT_MAX_BYTES = 50 |
|
|
|
/** |
|
* If `Buffer.TYPED_ARRAY_SUPPORT`: |
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* === true Use Uint8Array implementation (fastest) |
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* === false Use Object implementation (most compatible, even IE6) |
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* |
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* Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, |
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* Opera 11.6+, iOS 4.2+. |
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* |
|
* Due to various browser bugs, sometimes the Object implementation will be used even |
|
* when the browser supports typed arrays. |
|
* |
|
* Note: |
|
* |
|
* - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, |
|
* See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. |
|
* |
|
* - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. |
|
* |
|
* - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of |
|
* incorrect length in some situations. |
|
|
|
* We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they |
|
* get the Object implementation, which is slower but behaves correctly. |
|
*/ |
|
Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined |
|
? global.TYPED_ARRAY_SUPPORT |
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: typedArraySupport() |
|
|
|
/* |
|
* Export kMaxLength after typed array support is determined. |
|
*/ |
|
exports.kMaxLength = kMaxLength() |
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|
|
function typedArraySupport () { |
|
try { |
|
var arr = new Uint8Array(1) |
|
arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} |
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return arr.foo() === 42 && // typed array instances can be augmented |
|
typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` |
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arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` |
|
} catch (e) { |
|
return false |
|
} |
|
} |
|
|
|
function kMaxLength () { |
|
return Buffer.TYPED_ARRAY_SUPPORT |
|
? 0x7fffffff |
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: 0x3fffffff |
|
} |
|
|
|
function createBuffer (that, length) { |
|
if (kMaxLength() < length) { |
|
throw new RangeError('Invalid typed array length') |
|
} |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
// Return an augmented `Uint8Array` instance, for best performance |
|
that = new Uint8Array(length) |
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that.__proto__ = Buffer.prototype |
|
} else { |
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// Fallback: Return an object instance of the Buffer class |
|
if (that === null) { |
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that = new Buffer(length) |
|
} |
|
that.length = length |
|
} |
|
|
|
return that |
|
} |
|
|
|
/** |
|
* The Buffer constructor returns instances of `Uint8Array` that have their |
|
* prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of |
|
* `Uint8Array`, so the returned instances will have all the node `Buffer` methods |
|
* and the `Uint8Array` methods. Square bracket notation works as expected -- it |
|
* returns a single octet. |
|
* |
|
* The `Uint8Array` prototype remains unmodified. |
|
*/ |
|
|
|
function Buffer (arg, encodingOrOffset, length) { |
|
if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { |
|
return new Buffer(arg, encodingOrOffset, length) |
|
} |
|
|
|
// Common case. |
|
if (typeof arg === 'number') { |
|
if (typeof encodingOrOffset === 'string') { |
|
throw new Error( |
|
'If encoding is specified then the first argument must be a string' |
|
) |
|
} |
|
return allocUnsafe(this, arg) |
|
} |
|
return from(this, arg, encodingOrOffset, length) |
|
} |
|
|
|
Buffer.poolSize = 8192 // not used by this implementation |
|
|
|
// TODO: Legacy, not needed anymore. Remove in next major version. |
|
Buffer._augment = function (arr) { |
|
arr.__proto__ = Buffer.prototype |
|
return arr |
|
} |
|
|
|
function from (that, value, encodingOrOffset, length) { |
|
if (typeof value === 'number') { |
|
throw new TypeError('"value" argument must not be a number') |
|
} |
|
|
|
if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { |
|
return fromArrayBuffer(that, value, encodingOrOffset, length) |
|
} |
|
|
|
if (typeof value === 'string') { |
|
return fromString(that, value, encodingOrOffset) |
|
} |
|
|
|
return fromObject(that, value) |
|
} |
|
|
|
/** |
|
* Functionally equivalent to Buffer(arg, encoding) but throws a TypeError |
|
* if value is a number. |
|
* Buffer.from(str[, encoding]) |
|
* Buffer.from(array) |
|
* Buffer.from(buffer) |
|
* Buffer.from(arrayBuffer[, byteOffset[, length]]) |
|
**/ |
|
Buffer.from = function (value, encodingOrOffset, length) { |
|
return from(null, value, encodingOrOffset, length) |
|
} |
|
|
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
Buffer.prototype.__proto__ = Uint8Array.prototype |
|
Buffer.__proto__ = Uint8Array |
|
if (typeof Symbol !== 'undefined' && Symbol.species && |
|
Buffer[Symbol.species] === Buffer) { |
|
// Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 |
|
Object.defineProperty(Buffer, Symbol.species, { |
|
value: null, |
|
configurable: true |
|
}) |
|
} |
|
} |
|
|
|
function assertSize (size) { |
|
if (typeof size !== 'number') { |
|
throw new TypeError('"size" argument must be a number') |
|
} else if (size < 0) { |
|
throw new RangeError('"size" argument must not be negative') |
|
} |
|
} |
|
|
|
function alloc (that, size, fill, encoding) { |
|
assertSize(size) |
|
if (size <= 0) { |
|
return createBuffer(that, size) |
|
} |
|
if (fill !== undefined) { |
|
// Only pay attention to encoding if it's a string. This |
|
// prevents accidentally sending in a number that would |
|
// be interpretted as a start offset. |
|
return typeof encoding === 'string' |
|
? createBuffer(that, size).fill(fill, encoding) |
|
: createBuffer(that, size).fill(fill) |
|
} |
|
return createBuffer(that, size) |
|
} |
|
|
|
/** |
|
* Creates a new filled Buffer instance. |
|
* alloc(size[, fill[, encoding]]) |
|
**/ |
|
Buffer.alloc = function (size, fill, encoding) { |
|
return alloc(null, size, fill, encoding) |
|
} |
|
|
|
function allocUnsafe (that, size) { |
|
assertSize(size) |
|
that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) |
|
if (!Buffer.TYPED_ARRAY_SUPPORT) { |
|
for (var i = 0; i < size; ++i) { |
|
that[i] = 0 |
|
} |
|
} |
|
return that |
|
} |
|
|
|
/** |
|
* Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. |
|
* */ |
|
Buffer.allocUnsafe = function (size) { |
|
return allocUnsafe(null, size) |
|
} |
|
/** |
|
* Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. |
|
*/ |
|
Buffer.allocUnsafeSlow = function (size) { |
|
return allocUnsafe(null, size) |
|
} |
|
|
|
function fromString (that, string, encoding) { |
|
if (typeof encoding !== 'string' || encoding === '') { |
|
encoding = 'utf8' |
|
} |
|
|
|
if (!Buffer.isEncoding(encoding)) { |
|
throw new TypeError('"encoding" must be a valid string encoding') |
|
} |
|
|
|
var length = byteLength(string, encoding) | 0 |
|
that = createBuffer(that, length) |
|
|
|
var actual = that.write(string, encoding) |
|
|
|
if (actual !== length) { |
|
// Writing a hex string, for example, that contains invalid characters will |
|
// cause everything after the first invalid character to be ignored. (e.g. |
|
// 'abxxcd' will be treated as 'ab') |
|
that = that.slice(0, actual) |
|
} |
|
|
|
return that |
|
} |
|
|
|
function fromArrayLike (that, array) { |
|
var length = array.length < 0 ? 0 : checked(array.length) | 0 |
|
that = createBuffer(that, length) |
|
for (var i = 0; i < length; i += 1) { |
|
that[i] = array[i] & 255 |
|
} |
|
return that |
|
} |
|
|
|
function fromArrayBuffer (that, array, byteOffset, length) { |
|
array.byteLength // this throws if `array` is not a valid ArrayBuffer |
|
|
|
if (byteOffset < 0 || array.byteLength < byteOffset) { |
|
throw new RangeError('\'offset\' is out of bounds') |
|
} |
|
|
|
if (array.byteLength < byteOffset + (length || 0)) { |
|
throw new RangeError('\'length\' is out of bounds') |
|
} |
|
|
|
if (byteOffset === undefined && length === undefined) { |
|
array = new Uint8Array(array) |
|
} else if (length === undefined) { |
|
array = new Uint8Array(array, byteOffset) |
|
} else { |
|
array = new Uint8Array(array, byteOffset, length) |
|
} |
|
|
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
// Return an augmented `Uint8Array` instance, for best performance |
|
that = array |
|
that.__proto__ = Buffer.prototype |
|
} else { |
|
// Fallback: Return an object instance of the Buffer class |
|
that = fromArrayLike(that, array) |
|
} |
|
return that |
|
} |
|
|
|
function fromObject (that, obj) { |
|
if (Buffer.isBuffer(obj)) { |
|
var len = checked(obj.length) | 0 |
|
that = createBuffer(that, len) |
|
|
|
if (that.length === 0) { |
|
return that |
|
} |
|
|
|
obj.copy(that, 0, 0, len) |
|
return that |
|
} |
|
|
|
if (obj) { |
|
if ((typeof ArrayBuffer !== 'undefined' && |
|
obj.buffer instanceof ArrayBuffer) || 'length' in obj) { |
|
if (typeof obj.length !== 'number' || isnan(obj.length)) { |
|
return createBuffer(that, 0) |
|
} |
|
return fromArrayLike(that, obj) |
|
} |
|
|
|
if (obj.type === 'Buffer' && isArray(obj.data)) { |
|
return fromArrayLike(that, obj.data) |
|
} |
|
} |
|
|
|
throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') |
|
} |
|
|
|
function checked (length) { |
|
// Note: cannot use `length < kMaxLength()` here because that fails when |
|
// length is NaN (which is otherwise coerced to zero.) |
|
if (length >= kMaxLength()) { |
|
throw new RangeError('Attempt to allocate Buffer larger than maximum ' + |
|
'size: 0x' + kMaxLength().toString(16) + ' bytes') |
|
} |
|
return length | 0 |
|
} |
|
|
|
function SlowBuffer (length) { |
|
if (+length != length) { // eslint-disable-line eqeqeq |
|
length = 0 |
|
} |
|
return Buffer.alloc(+length) |
|
} |
|
|
|
Buffer.isBuffer = function isBuffer (b) { |
|
return !!(b != null && b._isBuffer) |
|
} |
|
|
|
Buffer.compare = function compare (a, b) { |
|
if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { |
|
throw new TypeError('Arguments must be Buffers') |
|
} |
|
|
|
if (a === b) return 0 |
|
|
|
var x = a.length |
|
var y = b.length |
|
|
|
for (var i = 0, len = Math.min(x, y); i < len; ++i) { |
|
if (a[i] !== b[i]) { |
|
x = a[i] |
|
y = b[i] |
|
break |
|
} |
|
} |
|
|
|
if (x < y) return -1 |
|
if (y < x) return 1 |
|
return 0 |
|
} |
|
|
|
Buffer.isEncoding = function isEncoding (encoding) { |
|
switch (String(encoding).toLowerCase()) { |
|
case 'hex': |
|
case 'utf8': |
|
case 'utf-8': |
|
case 'ascii': |
|
case 'latin1': |
|
case 'binary': |
|
case 'base64': |
|
case 'ucs2': |
|
case 'ucs-2': |
|
case 'utf16le': |
|
case 'utf-16le': |
|
return true |
|
default: |
|
return false |
|
} |
|
} |
|
|
|
Buffer.concat = function concat (list, length) { |
|
if (!isArray(list)) { |
|
throw new TypeError('"list" argument must be an Array of Buffers') |
|
} |
|
|
|
if (list.length === 0) { |
|
return Buffer.alloc(0) |
|
} |
|
|
|
var i |
|
if (length === undefined) { |
|
length = 0 |
|
for (i = 0; i < list.length; ++i) { |
|
length += list[i].length |
|
} |
|
} |
|
|
|
var buffer = Buffer.allocUnsafe(length) |
|
var pos = 0 |
|
for (i = 0; i < list.length; ++i) { |
|
var buf = list[i] |
|
if (!Buffer.isBuffer(buf)) { |
|
throw new TypeError('"list" argument must be an Array of Buffers') |
|
} |
|
buf.copy(buffer, pos) |
|
pos += buf.length |
|
} |
|
return buffer |
|
} |
|
|
|
function byteLength (string, encoding) { |
|
if (Buffer.isBuffer(string)) { |
|
return string.length |
|
} |
|
if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && |
|
(ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { |
|
return string.byteLength |
|
} |
|
if (typeof string !== 'string') { |
|
string = '' + string |
|
} |
|
|
|
var len = string.length |
|
if (len === 0) return 0 |
|
|
|
// Use a for loop to avoid recursion |
|
var loweredCase = false |
|
for (;;) { |
|
switch (encoding) { |
|
case 'ascii': |
|
case 'latin1': |
|
case 'binary': |
|
return len |
|
case 'utf8': |
|
case 'utf-8': |
|
case undefined: |
|
return utf8ToBytes(string).length |
|
case 'ucs2': |
|
case 'ucs-2': |
|
case 'utf16le': |
|
case 'utf-16le': |
|
return len * 2 |
|
case 'hex': |
|
return len >>> 1 |
|
case 'base64': |
|
return base64ToBytes(string).length |
|
default: |
|
if (loweredCase) return utf8ToBytes(string).length // assume utf8 |
|
encoding = ('' + encoding).toLowerCase() |
|
loweredCase = true |
|
} |
|
} |
|
} |
|
Buffer.byteLength = byteLength |
|
|
|
function slowToString (encoding, start, end) { |
|
var loweredCase = false |
|
|
|
// No need to verify that "this.length <= MAX_UINT32" since it's a read-only |
|
// property of a typed array. |
|
|
|
// This behaves neither like String nor Uint8Array in that we set start/end |
|
// to their upper/lower bounds if the value passed is out of range. |
|
// undefined is handled specially as per ECMA-262 6th Edition, |
|
// Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. |
|
if (start === undefined || start < 0) { |
|
start = 0 |
|
} |
|
// Return early if start > this.length. Done here to prevent potential uint32 |
|
// coercion fail below. |
|
if (start > this.length) { |
|
return '' |
|
} |
|
|
|
if (end === undefined || end > this.length) { |
|
end = this.length |
|
} |
|
|
|
if (end <= 0) { |
|
return '' |
|
} |
|
|
|
// Force coersion to uint32. This will also coerce falsey/NaN values to 0. |
|
end >>>= 0 |
|
start >>>= 0 |
|
|
|
if (end <= start) { |
|
return '' |
|
} |
|
|
|
if (!encoding) encoding = 'utf8' |
|
|
|
while (true) { |
|
switch (encoding) { |
|
case 'hex': |
|
return hexSlice(this, start, end) |
|
|
|
case 'utf8': |
|
case 'utf-8': |
|
return utf8Slice(this, start, end) |
|
|
|
case 'ascii': |
|
return asciiSlice(this, start, end) |
|
|
|
case 'latin1': |
|
case 'binary': |
|
return latin1Slice(this, start, end) |
|
|
|
case 'base64': |
|
return base64Slice(this, start, end) |
|
|
|
case 'ucs2': |
|
case 'ucs-2': |
|
case 'utf16le': |
|
case 'utf-16le': |
|
return utf16leSlice(this, start, end) |
|
|
|
default: |
|
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) |
|
encoding = (encoding + '').toLowerCase() |
|
loweredCase = true |
|
} |
|
} |
|
} |
|
|
|
// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect |
|
// Buffer instances. |
|
Buffer.prototype._isBuffer = true |
|
|
|
function swap (b, n, m) { |
|
var i = b[n] |
|
b[n] = b[m] |
|
b[m] = i |
|
} |
|
|
|
Buffer.prototype.swap16 = function swap16 () { |
|
var len = this.length |
|
if (len % 2 !== 0) { |
|
throw new RangeError('Buffer size must be a multiple of 16-bits') |
|
} |
|
for (var i = 0; i < len; i += 2) { |
|
swap(this, i, i + 1) |
|
} |
|
return this |
|
} |
|
|
|
Buffer.prototype.swap32 = function swap32 () { |
|
var len = this.length |
|
if (len % 4 !== 0) { |
|
throw new RangeError('Buffer size must be a multiple of 32-bits') |
|
} |
|
for (var i = 0; i < len; i += 4) { |
|
swap(this, i, i + 3) |
|
swap(this, i + 1, i + 2) |
|
} |
|
return this |
|
} |
|
|
|
Buffer.prototype.swap64 = function swap64 () { |
|
var len = this.length |
|
if (len % 8 !== 0) { |
|
throw new RangeError('Buffer size must be a multiple of 64-bits') |
|
} |
|
for (var i = 0; i < len; i += 8) { |
|
swap(this, i, i + 7) |
|
swap(this, i + 1, i + 6) |
|
swap(this, i + 2, i + 5) |
|
swap(this, i + 3, i + 4) |
|
} |
|
return this |
|
} |
|
|
|
Buffer.prototype.toString = function toString () { |
|
var length = this.length | 0 |
|
if (length === 0) return '' |
|
if (arguments.length === 0) return utf8Slice(this, 0, length) |
|
return slowToString.apply(this, arguments) |
|
} |
|
|
|
Buffer.prototype.equals = function equals (b) { |
|
if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') |
|
if (this === b) return true |
|
return Buffer.compare(this, b) === 0 |
|
} |
|
|
|
Buffer.prototype.inspect = function inspect () { |
|
var str = '' |
|
var max = exports.INSPECT_MAX_BYTES |
|
if (this.length > 0) { |
|
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') |
|
if (this.length > max) str += ' ... ' |
|
} |
|
return '<Buffer ' + str + '>' |
|
} |
|
|
|
Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { |
|
if (!Buffer.isBuffer(target)) { |
|
throw new TypeError('Argument must be a Buffer') |
|
} |
|
|
|
if (start === undefined) { |
|
start = 0 |
|
} |
|
if (end === undefined) { |
|
end = target ? target.length : 0 |
|
} |
|
if (thisStart === undefined) { |
|
thisStart = 0 |
|
} |
|
if (thisEnd === undefined) { |
|
thisEnd = this.length |
|
} |
|
|
|
if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { |
|
throw new RangeError('out of range index') |
|
} |
|
|
|
if (thisStart >= thisEnd && start >= end) { |
|
return 0 |
|
} |
|
if (thisStart >= thisEnd) { |
|
return -1 |
|
} |
|
if (start >= end) { |
|
return 1 |
|
} |
|
|
|
start >>>= 0 |
|
end >>>= 0 |
|
thisStart >>>= 0 |
|
thisEnd >>>= 0 |
|
|
|
if (this === target) return 0 |
|
|
|
var x = thisEnd - thisStart |
|
var y = end - start |
|
var len = Math.min(x, y) |
|
|
|
var thisCopy = this.slice(thisStart, thisEnd) |
|
var targetCopy = target.slice(start, end) |
|
|
|
for (var i = 0; i < len; ++i) { |
|
if (thisCopy[i] !== targetCopy[i]) { |
|
x = thisCopy[i] |
|
y = targetCopy[i] |
|
break |
|
} |
|
} |
|
|
|
if (x < y) return -1 |
|
if (y < x) return 1 |
|
return 0 |
|
} |
|
|
|
// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, |
|
// OR the last index of `val` in `buffer` at offset <= `byteOffset`. |
|
// |
|
// Arguments: |
|
// - buffer - a Buffer to search |
|
// - val - a string, Buffer, or number |
|
// - byteOffset - an index into `buffer`; will be clamped to an int32 |
|
// - encoding - an optional encoding, relevant is val is a string |
|
// - dir - true for indexOf, false for lastIndexOf |
|
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { |
|
// Empty buffer means no match |
|
if (buffer.length === 0) return -1 |
|
|
|
// Normalize byteOffset |
|
if (typeof byteOffset === 'string') { |
|
encoding = byteOffset |
|
byteOffset = 0 |
|
} else if (byteOffset > 0x7fffffff) { |
|
byteOffset = 0x7fffffff |
|
} else if (byteOffset < -0x80000000) { |
|
byteOffset = -0x80000000 |
|
} |
|
byteOffset = +byteOffset // Coerce to Number. |
|
if (isNaN(byteOffset)) { |
|
// byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer |
|
byteOffset = dir ? 0 : (buffer.length - 1) |
|
} |
|
|
|
// Normalize byteOffset: negative offsets start from the end of the buffer |
|
if (byteOffset < 0) byteOffset = buffer.length + byteOffset |
|
if (byteOffset >= buffer.length) { |
|
if (dir) return -1 |
|
else byteOffset = buffer.length - 1 |
|
} else if (byteOffset < 0) { |
|
if (dir) byteOffset = 0 |
|
else return -1 |
|
} |
|
|
|
// Normalize val |
|
if (typeof val === 'string') { |
|
val = Buffer.from(val, encoding) |
|
} |
|
|
|
// Finally, search either indexOf (if dir is true) or lastIndexOf |
|
if (Buffer.isBuffer(val)) { |
|
// Special case: looking for empty string/buffer always fails |
|
if (val.length === 0) { |
|
return -1 |
|
} |
|
return arrayIndexOf(buffer, val, byteOffset, encoding, dir) |
|
} else if (typeof val === 'number') { |
|
val = val & 0xFF // Search for a byte value [0-255] |
|
if (Buffer.TYPED_ARRAY_SUPPORT && |
|
typeof Uint8Array.prototype.indexOf === 'function') { |
|
if (dir) { |
|
return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) |
|
} else { |
|
return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) |
|
} |
|
} |
|
return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) |
|
} |
|
|
|
throw new TypeError('val must be string, number or Buffer') |
|
} |
|
|
|
function arrayIndexOf (arr, val, byteOffset, encoding, dir) { |
|
var indexSize = 1 |
|
var arrLength = arr.length |
|
var valLength = val.length |
|
|
|
if (encoding !== undefined) { |
|
encoding = String(encoding).toLowerCase() |
|
if (encoding === 'ucs2' || encoding === 'ucs-2' || |
|
encoding === 'utf16le' || encoding === 'utf-16le') { |
|
if (arr.length < 2 || val.length < 2) { |
|
return -1 |
|
} |
|
indexSize = 2 |
|
arrLength /= 2 |
|
valLength /= 2 |
|
byteOffset /= 2 |
|
} |
|
} |
|
|
|
function read (buf, i) { |
|
if (indexSize === 1) { |
|
return buf[i] |
|
} else { |
|
return buf.readUInt16BE(i * indexSize) |
|
} |
|
} |
|
|
|
var i |
|
if (dir) { |
|
var foundIndex = -1 |
|
for (i = byteOffset; i < arrLength; i++) { |
|
if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { |
|
if (foundIndex === -1) foundIndex = i |
|
if (i - foundIndex + 1 === valLength) return foundIndex * indexSize |
|
} else { |
|
if (foundIndex !== -1) i -= i - foundIndex |
|
foundIndex = -1 |
|
} |
|
} |
|
} else { |
|
if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength |
|
for (i = byteOffset; i >= 0; i--) { |
|
var found = true |
|
for (var j = 0; j < valLength; j++) { |
|
if (read(arr, i + j) !== read(val, j)) { |
|
found = false |
|
break |
|
} |
|
} |
|
if (found) return i |
|
} |
|
} |
|
|
|
return -1 |
|
} |
|
|
|
Buffer.prototype.includes = function includes (val, byteOffset, encoding) { |
|
return this.indexOf(val, byteOffset, encoding) !== -1 |
|
} |
|
|
|
Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { |
|
return bidirectionalIndexOf(this, val, byteOffset, encoding, true) |
|
} |
|
|
|
Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { |
|
return bidirectionalIndexOf(this, val, byteOffset, encoding, false) |
|
} |
|
|
|
function hexWrite (buf, string, offset, length) { |
|
offset = Number(offset) || 0 |
|
var remaining = buf.length - offset |
|
if (!length) { |
|
length = remaining |
|
} else { |
|
length = Number(length) |
|
if (length > remaining) { |
|
length = remaining |
|
} |
|
} |
|
|
|
// must be an even number of digits |
|
var strLen = string.length |
|
if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') |
|
|
|
if (length > strLen / 2) { |
|
length = strLen / 2 |
|
} |
|
for (var i = 0; i < length; ++i) { |
|
var parsed = parseInt(string.substr(i * 2, 2), 16) |
|
if (isNaN(parsed)) return i |
|
buf[offset + i] = parsed |
|
} |
|
return i |
|
} |
|
|
|
function utf8Write (buf, string, offset, length) { |
|
return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) |
|
} |
|
|
|
function asciiWrite (buf, string, offset, length) { |
|
return blitBuffer(asciiToBytes(string), buf, offset, length) |
|
} |
|
|
|
function latin1Write (buf, string, offset, length) { |
|
return asciiWrite(buf, string, offset, length) |
|
} |
|
|
|
function base64Write (buf, string, offset, length) { |
|
return blitBuffer(base64ToBytes(string), buf, offset, length) |
|
} |
|
|
|
function ucs2Write (buf, string, offset, length) { |
|
return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) |
|
} |
|
|
|
Buffer.prototype.write = function write (string, offset, length, encoding) { |
|
// Buffer#write(string) |
|
if (offset === undefined) { |
|
encoding = 'utf8' |
|
length = this.length |
|
offset = 0 |
|
// Buffer#write(string, encoding) |
|
} else if (length === undefined && typeof offset === 'string') { |
|
encoding = offset |
|
length = this.length |
|
offset = 0 |
|
// Buffer#write(string, offset[, length][, encoding]) |
|
} else if (isFinite(offset)) { |
|
offset = offset | 0 |
|
if (isFinite(length)) { |
|
length = length | 0 |
|
if (encoding === undefined) encoding = 'utf8' |
|
} else { |
|
encoding = length |
|
length = undefined |
|
} |
|
// legacy write(string, encoding, offset, length) - remove in v0.13 |
|
} else { |
|
throw new Error( |
|
'Buffer.write(string, encoding, offset[, length]) is no longer supported' |
|
) |
|
} |
|
|
|
var remaining = this.length - offset |
|
if (length === undefined || length > remaining) length = remaining |
|
|
|
if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { |
|
throw new RangeError('Attempt to write outside buffer bounds') |
|
} |
|
|
|
if (!encoding) encoding = 'utf8' |
|
|
|
var loweredCase = false |
|
for (;;) { |
|
switch (encoding) { |
|
case 'hex': |
|
return hexWrite(this, string, offset, length) |
|
|
|
case 'utf8': |
|
case 'utf-8': |
|
return utf8Write(this, string, offset, length) |
|
|
|
case 'ascii': |
|
return asciiWrite(this, string, offset, length) |
|
|
|
case 'latin1': |
|
case 'binary': |
|
return latin1Write(this, string, offset, length) |
|
|
|
case 'base64': |
|
// Warning: maxLength not taken into account in base64Write |
|
return base64Write(this, string, offset, length) |
|
|
|
case 'ucs2': |
|
case 'ucs-2': |
|
case 'utf16le': |
|
case 'utf-16le': |
|
return ucs2Write(this, string, offset, length) |
|
|
|
default: |
|
if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) |
|
encoding = ('' + encoding).toLowerCase() |
|
loweredCase = true |
|
} |
|
} |
|
} |
|
|
|
Buffer.prototype.toJSON = function toJSON () { |
|
return { |
|
type: 'Buffer', |
|
data: Array.prototype.slice.call(this._arr || this, 0) |
|
} |
|
} |
|
|
|
function base64Slice (buf, start, end) { |
|
if (start === 0 && end === buf.length) { |
|
return base64.fromByteArray(buf) |
|
} else { |
|
return base64.fromByteArray(buf.slice(start, end)) |
|
} |
|
} |
|
|
|
function utf8Slice (buf, start, end) { |
|
end = Math.min(buf.length, end) |
|
var res = [] |
|
|
|
var i = start |
|
while (i < end) { |
|
var firstByte = buf[i] |
|
var codePoint = null |
|
var bytesPerSequence = (firstByte > 0xEF) ? 4 |
|
: (firstByte > 0xDF) ? 3 |
|
: (firstByte > 0xBF) ? 2 |
|
: 1 |
|
|
|
if (i + bytesPerSequence <= end) { |
|
var secondByte, thirdByte, fourthByte, tempCodePoint |
|
|
|
switch (bytesPerSequence) { |
|
case 1: |
|
if (firstByte < 0x80) { |
|
codePoint = firstByte |
|
} |
|
break |
|
case 2: |
|
secondByte = buf[i + 1] |
|
if ((secondByte & 0xC0) === 0x80) { |
|
tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) |
|
if (tempCodePoint > 0x7F) { |
|
codePoint = tempCodePoint |
|
} |
|
} |
|
break |
|
case 3: |
|
secondByte = buf[i + 1] |
|
thirdByte = buf[i + 2] |
|
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { |
|
tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) |
|
if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { |
|
codePoint = tempCodePoint |
|
} |
|
} |
|
break |
|
case 4: |
|
secondByte = buf[i + 1] |
|
thirdByte = buf[i + 2] |
|
fourthByte = buf[i + 3] |
|
if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { |
|
tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) |
|
if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { |
|
codePoint = tempCodePoint |
|
} |
|
} |
|
} |
|
} |
|
|
|
if (codePoint === null) { |
|
// we did not generate a valid codePoint so insert a |
|
// replacement char (U+FFFD) and advance only 1 byte |
|
codePoint = 0xFFFD |
|
bytesPerSequence = 1 |
|
} else if (codePoint > 0xFFFF) { |
|
// encode to utf16 (surrogate pair dance) |
|
codePoint -= 0x10000 |
|
res.push(codePoint >>> 10 & 0x3FF | 0xD800) |
|
codePoint = 0xDC00 | codePoint & 0x3FF |
|
} |
|
|
|
res.push(codePoint) |
|
i += bytesPerSequence |
|
} |
|
|
|
return decodeCodePointsArray(res) |
|
} |
|
|
|
// Based on http://stackoverflow.com/a/22747272/680742, the browser with |
|
// the lowest limit is Chrome, with 0x10000 args. |
|
// We go 1 magnitude less, for safety |
|
var MAX_ARGUMENTS_LENGTH = 0x1000 |
|
|
|
function decodeCodePointsArray (codePoints) { |
|
var len = codePoints.length |
|
if (len <= MAX_ARGUMENTS_LENGTH) { |
|
return String.fromCharCode.apply(String, codePoints) // avoid extra slice() |
|
} |
|
|
|
// Decode in chunks to avoid "call stack size exceeded". |
|
var res = '' |
|
var i = 0 |
|
while (i < len) { |
|
res += String.fromCharCode.apply( |
|
String, |
|
codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) |
|
) |
|
} |
|
return res |
|
} |
|
|
|
function asciiSlice (buf, start, end) { |
|
var ret = '' |
|
end = Math.min(buf.length, end) |
|
|
|
for (var i = start; i < end; ++i) { |
|
ret += String.fromCharCode(buf[i] & 0x7F) |
|
} |
|
return ret |
|
} |
|
|
|
function latin1Slice (buf, start, end) { |
|
var ret = '' |
|
end = Math.min(buf.length, end) |
|
|
|
for (var i = start; i < end; ++i) { |
|
ret += String.fromCharCode(buf[i]) |
|
} |
|
return ret |
|
} |
|
|
|
function hexSlice (buf, start, end) { |
|
var len = buf.length |
|
|
|
if (!start || start < 0) start = 0 |
|
if (!end || end < 0 || end > len) end = len |
|
|
|
var out = '' |
|
for (var i = start; i < end; ++i) { |
|
out += toHex(buf[i]) |
|
} |
|
return out |
|
} |
|
|
|
function utf16leSlice (buf, start, end) { |
|
var bytes = buf.slice(start, end) |
|
var res = '' |
|
for (var i = 0; i < bytes.length; i += 2) { |
|
res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) |
|
} |
|
return res |
|
} |
|
|
|
Buffer.prototype.slice = function slice (start, end) { |
|
var len = this.length |
|
start = ~~start |
|
end = end === undefined ? len : ~~end |
|
|
|
if (start < 0) { |
|
start += len |
|
if (start < 0) start = 0 |
|
} else if (start > len) { |
|
start = len |
|
} |
|
|
|
if (end < 0) { |
|
end += len |
|
if (end < 0) end = 0 |
|
} else if (end > len) { |
|
end = len |
|
} |
|
|
|
if (end < start) end = start |
|
|
|
var newBuf |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
newBuf = this.subarray(start, end) |
|
newBuf.__proto__ = Buffer.prototype |
|
} else { |
|
var sliceLen = end - start |
|
newBuf = new Buffer(sliceLen, undefined) |
|
for (var i = 0; i < sliceLen; ++i) { |
|
newBuf[i] = this[i + start] |
|
} |
|
} |
|
|
|
return newBuf |
|
} |
|
|
|
/* |
|
* Need to make sure that buffer isn't trying to write out of bounds. |
|
*/ |
|
function checkOffset (offset, ext, length) { |
|
if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') |
|
if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') |
|
} |
|
|
|
Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) checkOffset(offset, byteLength, this.length) |
|
|
|
var val = this[offset] |
|
var mul = 1 |
|
var i = 0 |
|
while (++i < byteLength && (mul *= 0x100)) { |
|
val += this[offset + i] * mul |
|
} |
|
|
|
return val |
|
} |
|
|
|
Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) { |
|
checkOffset(offset, byteLength, this.length) |
|
} |
|
|
|
var val = this[offset + --byteLength] |
|
var mul = 1 |
|
while (byteLength > 0 && (mul *= 0x100)) { |
|
val += this[offset + --byteLength] * mul |
|
} |
|
|
|
return val |
|
} |
|
|
|
Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 1, this.length) |
|
return this[offset] |
|
} |
|
|
|
Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 2, this.length) |
|
return this[offset] | (this[offset + 1] << 8) |
|
} |
|
|
|
Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 2, this.length) |
|
return (this[offset] << 8) | this[offset + 1] |
|
} |
|
|
|
Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
|
|
return ((this[offset]) | |
|
(this[offset + 1] << 8) | |
|
(this[offset + 2] << 16)) + |
|
(this[offset + 3] * 0x1000000) |
|
} |
|
|
|
Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
|
|
return (this[offset] * 0x1000000) + |
|
((this[offset + 1] << 16) | |
|
(this[offset + 2] << 8) | |
|
this[offset + 3]) |
|
} |
|
|
|
Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) checkOffset(offset, byteLength, this.length) |
|
|
|
var val = this[offset] |
|
var mul = 1 |
|
var i = 0 |
|
while (++i < byteLength && (mul *= 0x100)) { |
|
val += this[offset + i] * mul |
|
} |
|
mul *= 0x80 |
|
|
|
if (val >= mul) val -= Math.pow(2, 8 * byteLength) |
|
|
|
return val |
|
} |
|
|
|
Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) checkOffset(offset, byteLength, this.length) |
|
|
|
var i = byteLength |
|
var mul = 1 |
|
var val = this[offset + --i] |
|
while (i > 0 && (mul *= 0x100)) { |
|
val += this[offset + --i] * mul |
|
} |
|
mul *= 0x80 |
|
|
|
if (val >= mul) val -= Math.pow(2, 8 * byteLength) |
|
|
|
return val |
|
} |
|
|
|
Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 1, this.length) |
|
if (!(this[offset] & 0x80)) return (this[offset]) |
|
return ((0xff - this[offset] + 1) * -1) |
|
} |
|
|
|
Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 2, this.length) |
|
var val = this[offset] | (this[offset + 1] << 8) |
|
return (val & 0x8000) ? val | 0xFFFF0000 : val |
|
} |
|
|
|
Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 2, this.length) |
|
var val = this[offset + 1] | (this[offset] << 8) |
|
return (val & 0x8000) ? val | 0xFFFF0000 : val |
|
} |
|
|
|
Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
|
|
return (this[offset]) | |
|
(this[offset + 1] << 8) | |
|
(this[offset + 2] << 16) | |
|
(this[offset + 3] << 24) |
|
} |
|
|
|
Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
|
|
return (this[offset] << 24) | |
|
(this[offset + 1] << 16) | |
|
(this[offset + 2] << 8) | |
|
(this[offset + 3]) |
|
} |
|
|
|
Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
return ieee754.read(this, offset, true, 23, 4) |
|
} |
|
|
|
Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 4, this.length) |
|
return ieee754.read(this, offset, false, 23, 4) |
|
} |
|
|
|
Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 8, this.length) |
|
return ieee754.read(this, offset, true, 52, 8) |
|
} |
|
|
|
Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { |
|
if (!noAssert) checkOffset(offset, 8, this.length) |
|
return ieee754.read(this, offset, false, 52, 8) |
|
} |
|
|
|
function checkInt (buf, value, offset, ext, max, min) { |
|
if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') |
|
if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') |
|
if (offset + ext > buf.length) throw new RangeError('Index out of range') |
|
} |
|
|
|
Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) { |
|
var maxBytes = Math.pow(2, 8 * byteLength) - 1 |
|
checkInt(this, value, offset, byteLength, maxBytes, 0) |
|
} |
|
|
|
var mul = 1 |
|
var i = 0 |
|
this[offset] = value & 0xFF |
|
while (++i < byteLength && (mul *= 0x100)) { |
|
this[offset + i] = (value / mul) & 0xFF |
|
} |
|
|
|
return offset + byteLength |
|
} |
|
|
|
Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
byteLength = byteLength | 0 |
|
if (!noAssert) { |
|
var maxBytes = Math.pow(2, 8 * byteLength) - 1 |
|
checkInt(this, value, offset, byteLength, maxBytes, 0) |
|
} |
|
|
|
var i = byteLength - 1 |
|
var mul = 1 |
|
this[offset + i] = value & 0xFF |
|
while (--i >= 0 && (mul *= 0x100)) { |
|
this[offset + i] = (value / mul) & 0xFF |
|
} |
|
|
|
return offset + byteLength |
|
} |
|
|
|
Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) |
|
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) |
|
this[offset] = (value & 0xff) |
|
return offset + 1 |
|
} |
|
|
|
function objectWriteUInt16 (buf, value, offset, littleEndian) { |
|
if (value < 0) value = 0xffff + value + 1 |
|
for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { |
|
buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> |
|
(littleEndian ? i : 1 - i) * 8 |
|
} |
|
} |
|
|
|
Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value & 0xff) |
|
this[offset + 1] = (value >>> 8) |
|
} else { |
|
objectWriteUInt16(this, value, offset, true) |
|
} |
|
return offset + 2 |
|
} |
|
|
|
Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value >>> 8) |
|
this[offset + 1] = (value & 0xff) |
|
} else { |
|
objectWriteUInt16(this, value, offset, false) |
|
} |
|
return offset + 2 |
|
} |
|
|
|
function objectWriteUInt32 (buf, value, offset, littleEndian) { |
|
if (value < 0) value = 0xffffffff + value + 1 |
|
for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { |
|
buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff |
|
} |
|
} |
|
|
|
Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset + 3] = (value >>> 24) |
|
this[offset + 2] = (value >>> 16) |
|
this[offset + 1] = (value >>> 8) |
|
this[offset] = (value & 0xff) |
|
} else { |
|
objectWriteUInt32(this, value, offset, true) |
|
} |
|
return offset + 4 |
|
} |
|
|
|
Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value >>> 24) |
|
this[offset + 1] = (value >>> 16) |
|
this[offset + 2] = (value >>> 8) |
|
this[offset + 3] = (value & 0xff) |
|
} else { |
|
objectWriteUInt32(this, value, offset, false) |
|
} |
|
return offset + 4 |
|
} |
|
|
|
Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) { |
|
var limit = Math.pow(2, 8 * byteLength - 1) |
|
|
|
checkInt(this, value, offset, byteLength, limit - 1, -limit) |
|
} |
|
|
|
var i = 0 |
|
var mul = 1 |
|
var sub = 0 |
|
this[offset] = value & 0xFF |
|
while (++i < byteLength && (mul *= 0x100)) { |
|
if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { |
|
sub = 1 |
|
} |
|
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF |
|
} |
|
|
|
return offset + byteLength |
|
} |
|
|
|
Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) { |
|
var limit = Math.pow(2, 8 * byteLength - 1) |
|
|
|
checkInt(this, value, offset, byteLength, limit - 1, -limit) |
|
} |
|
|
|
var i = byteLength - 1 |
|
var mul = 1 |
|
var sub = 0 |
|
this[offset + i] = value & 0xFF |
|
while (--i >= 0 && (mul *= 0x100)) { |
|
if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { |
|
sub = 1 |
|
} |
|
this[offset + i] = ((value / mul) >> 0) - sub & 0xFF |
|
} |
|
|
|
return offset + byteLength |
|
} |
|
|
|
Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) |
|
if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) |
|
if (value < 0) value = 0xff + value + 1 |
|
this[offset] = (value & 0xff) |
|
return offset + 1 |
|
} |
|
|
|
Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value & 0xff) |
|
this[offset + 1] = (value >>> 8) |
|
} else { |
|
objectWriteUInt16(this, value, offset, true) |
|
} |
|
return offset + 2 |
|
} |
|
|
|
Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value >>> 8) |
|
this[offset + 1] = (value & 0xff) |
|
} else { |
|
objectWriteUInt16(this, value, offset, false) |
|
} |
|
return offset + 2 |
|
} |
|
|
|
Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value & 0xff) |
|
this[offset + 1] = (value >>> 8) |
|
this[offset + 2] = (value >>> 16) |
|
this[offset + 3] = (value >>> 24) |
|
} else { |
|
objectWriteUInt32(this, value, offset, true) |
|
} |
|
return offset + 4 |
|
} |
|
|
|
Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { |
|
value = +value |
|
offset = offset | 0 |
|
if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) |
|
if (value < 0) value = 0xffffffff + value + 1 |
|
if (Buffer.TYPED_ARRAY_SUPPORT) { |
|
this[offset] = (value >>> 24) |
|
this[offset + 1] = (value >>> 16) |
|
this[offset + 2] = (value >>> 8) |
|
this[offset + 3] = (value & 0xff) |
|
} else { |
|
objectWriteUInt32(this, value, offset, false) |
|
} |
|
return offset + 4 |
|
} |
|
|
|
function checkIEEE754 (buf, value, offset, ext, max, min) { |
|
if (offset + ext > buf.length) throw new RangeError('Index out of range') |
|
if (offset < 0) throw new RangeError('Index out of range') |
|
} |
|
|
|
function writeFloat (buf, value, offset, littleEndian, noAssert) { |
|
if (!noAssert) { |
|
checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) |
|
} |
|
ieee754.write(buf, value, offset, littleEndian, 23, 4) |
|
return offset + 4 |
|
} |
|
|
|
Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { |
|
return writeFloat(this, value, offset, true, noAssert) |
|
} |
|
|
|
Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { |
|
return writeFloat(this, value, offset, false, noAssert) |
|
} |
|
|
|
function writeDouble (buf, value, offset, littleEndian, noAssert) { |
|
if (!noAssert) { |
|
checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) |
|
} |
|
ieee754.write(buf, value, offset, littleEndian, 52, 8) |
|
return offset + 8 |
|
} |
|
|
|
Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { |
|
return writeDouble(this, value, offset, true, noAssert) |
|
} |
|
|
|
Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { |
|
return writeDouble(this, value, offset, false, noAssert) |
|
} |
|
|
|
// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) |
|
Buffer.prototype.copy = function copy (target, targetStart, start, end) { |
|
if (!start) start = 0 |
|
if (!end && end !== 0) end = this.length |
|
if (targetStart >= target.length) targetStart = target.length |
|
if (!targetStart) targetStart = 0 |
|
if (end > 0 && end < start) end = start |
|
|
|
// Copy 0 bytes; we're done |
|
if (end === start) return 0 |
|
if (target.length === 0 || this.length === 0) return 0 |
|
|
|
// Fatal error conditions |
|
if (targetStart < 0) { |
|
throw new RangeError('targetStart out of bounds') |
|
} |
|
if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') |
|
if (end < 0) throw new RangeError('sourceEnd out of bounds') |
|
|
|
// Are we oob? |
|
if (end > this.length) end = this.length |
|
if (target.length - targetStart < end - start) { |
|
end = target.length - targetStart + start |
|
} |
|
|
|
var len = end - start |
|
var i |
|
|
|
if (this === target && start < targetStart && targetStart < end) { |
|
// descending copy from end |
|
for (i = len - 1; i >= 0; --i) { |
|
target[i + targetStart] = this[i + start] |
|
} |
|
} else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { |
|
// ascending copy from start |
|
for (i = 0; i < len; ++i) { |
|
target[i + targetStart] = this[i + start] |
|
} |
|
} else { |
|
Uint8Array.prototype.set.call( |
|
target, |
|
this.subarray(start, start + len), |
|
targetStart |
|
) |
|
} |
|
|
|
return len |
|
} |
|
|
|
// Usage: |
|
// buffer.fill(number[, offset[, end]]) |
|
// buffer.fill(buffer[, offset[, end]]) |
|
// buffer.fill(string[, offset[, end]][, encoding]) |
|
Buffer.prototype.fill = function fill (val, start, end, encoding) { |
|
// Handle string cases: |
|
if (typeof val === 'string') { |
|
if (typeof start === 'string') { |
|
encoding = start |
|
start = 0 |
|
end = this.length |
|
} else if (typeof end === 'string') { |
|
encoding = end |
|
end = this.length |
|
} |
|
if (val.length === 1) { |
|
var code = val.charCodeAt(0) |
|
if (code < 256) { |
|
val = code |
|
} |
|
} |
|
if (encoding !== undefined && typeof encoding !== 'string') { |
|
throw new TypeError('encoding must be a string') |
|
} |
|
if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { |
|
throw new TypeError('Unknown encoding: ' + encoding) |
|
} |
|
} else if (typeof val === 'number') { |
|
val = val & 255 |
|
} |
|
|
|
// Invalid ranges are not set to a default, so can range check early. |
|
if (start < 0 || this.length < start || this.length < end) { |
|
throw new RangeError('Out of range index') |
|
} |
|
|
|
if (end <= start) { |
|
return this |
|
} |
|
|
|
start = start >>> 0 |
|
end = end === undefined ? this.length : end >>> 0 |
|
|
|
if (!val) val = 0 |
|
|
|
var i |
|
if (typeof val === 'number') { |
|
for (i = start; i < end; ++i) { |
|
this[i] = val |
|
} |
|
} else { |
|
var bytes = Buffer.isBuffer(val) |
|
? val |
|
: utf8ToBytes(new Buffer(val, encoding).toString()) |
|
var len = bytes.length |
|
for (i = 0; i < end - start; ++i) { |
|
this[i + start] = bytes[i % len] |
|
} |
|
} |
|
|
|
return this |
|
} |
|
|
|
// HELPER FUNCTIONS |
|
// ================ |
|
|
|
var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g |
|
|
|
function base64clean (str) { |
|
// Node strips out invalid characters like \n and \t from the string, base64-js does not |
|
str = stringtrim(str).replace(INVALID_BASE64_RE, '') |
|
// Node converts strings with length < 2 to '' |
|
if (str.length < 2) return '' |
|
// Node allows for non-padded base64 strings (missing trailing ===), base64-js does not |
|
while (str.length % 4 !== 0) { |
|
str = str + '=' |
|
} |
|
return str |
|
} |
|
|
|
function stringtrim (str) { |
|
if (str.trim) return str.trim() |
|
return str.replace(/^\s+|\s+$/g, '') |
|
} |
|
|
|
function toHex (n) { |
|
if (n < 16) return '0' + n.toString(16) |
|
return n.toString(16) |
|
} |
|
|
|
function utf8ToBytes (string, units) { |
|
units = units || Infinity |
|
var codePoint |
|
var length = string.length |
|
var leadSurrogate = null |
|
var bytes = [] |
|
|
|
for (var i = 0; i < length; ++i) { |
|
codePoint = string.charCodeAt(i) |
|
|
|
// is surrogate component |
|
if (codePoint > 0xD7FF && codePoint < 0xE000) { |
|
// last char was a lead |
|
if (!leadSurrogate) { |
|
// no lead yet |
|
if (codePoint > 0xDBFF) { |
|
// unexpected trail |
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) |
|
continue |
|
} else if (i + 1 === length) { |
|
// unpaired lead |
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) |
|
continue |
|
} |
|
|
|
// valid lead |
|
leadSurrogate = codePoint |
|
|
|
continue |
|
} |
|
|
|
// 2 leads in a row |
|
if (codePoint < 0xDC00) { |
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) |
|
leadSurrogate = codePoint |
|
continue |
|
} |
|
|
|
// valid surrogate pair |
|
codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 |
|
} else if (leadSurrogate) { |
|
// valid bmp char, but last char was a lead |
|
if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) |
|
} |
|
|
|
leadSurrogate = null |
|
|
|
// encode utf8 |
|
if (codePoint < 0x80) { |
|
if ((units -= 1) < 0) break |
|
bytes.push(codePoint) |
|
} else if (codePoint < 0x800) { |
|
if ((units -= 2) < 0) break |
|
bytes.push( |
|
codePoint >> 0x6 | 0xC0, |
|
codePoint & 0x3F | 0x80 |
|
) |
|
} else if (codePoint < 0x10000) { |
|
if ((units -= 3) < 0) break |
|
bytes.push( |
|
codePoint >> 0xC | 0xE0, |
|
codePoint >> 0x6 & 0x3F | 0x80, |
|
codePoint & 0x3F | 0x80 |
|
) |
|
} else if (codePoint < 0x110000) { |
|
if ((units -= 4) < 0) break |
|
bytes.push( |
|
codePoint >> 0x12 | 0xF0, |
|
codePoint >> 0xC & 0x3F | 0x80, |
|
codePoint >> 0x6 & 0x3F | 0x80, |
|
codePoint & 0x3F | 0x80 |
|
) |
|
} else { |
|
throw new Error('Invalid code point') |
|
} |
|
} |
|
|
|
return bytes |
|
} |
|
|
|
function asciiToBytes (str) { |
|
var byteArray = [] |
|
for (var i = 0; i < str.length; ++i) { |
|
// Node's code seems to be doing this and not & 0x7F.. |
|
byteArray.push(str.charCodeAt(i) & 0xFF) |
|
} |
|
return byteArray |
|
} |
|
|
|
function utf16leToBytes (str, units) { |
|
var c, hi, lo |
|
var byteArray = [] |
|
for (var i = 0; i < str.length; ++i) { |
|
if ((units -= 2) < 0) break |
|
|
|
c = str.charCodeAt(i) |
|
hi = c >> 8 |
|
lo = c % 256 |
|
byteArray.push(lo) |
|
byteArray.push(hi) |
|
} |
|
|
|
return byteArray |
|
} |
|
|
|
function base64ToBytes (str) { |
|
return base64.toByteArray(base64clean(str)) |
|
} |
|
|
|
function blitBuffer (src, dst, offset, length) { |
|
for (var i = 0; i < length; ++i) { |
|
if ((i + offset >= dst.length) || (i >= src.length)) break |
|
dst[i + offset] = src[i] |
|
} |
|
return i |
|
} |
|
|
|
function isnan (val) { |
|
return val !== val // eslint-disable-line no-self-compare |
|
} |
|
|
|
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(4))) |
|
|
|
/***/ }), |
|
/* 1 */ |
|
/***/ (function(module, exports, __webpack_require__) { |
|
|
|
exports.UINT32 = __webpack_require__(8) |
|
exports.UINT64 = __webpack_require__(9) |
|
|
|
/***/ }), |
|
/* 2 */ |
|
/***/ (function(module, exports, __webpack_require__) { |
|
|
|
module.exports = { |
|
h32: __webpack_require__(3) |
|
, h64: __webpack_require__(10) |
|
} |
|
|
|
|
|
/***/ }), |
|
/* 3 */ |
|
/***/ (function(module, exports, __webpack_require__) { |
|
|
|
/* WEBPACK VAR INJECTION */(function(Buffer) {/** |
|
xxHash implementation in pure Javascript |
|
|
|
Copyright (C) 2013, Pierre Curto |
|
MIT license |
|
*/ |
|
var UINT32 = __webpack_require__(1).UINT32 |
|
|
|
/* |
|
Merged this sequence of method calls as it speeds up |
|
the calculations by a factor of 2 |
|
*/ |
|
// this.v1.add( other.multiply(PRIME32_2) ).rotl(13).multiply(PRIME32_1); |
|
UINT32.prototype.xxh_update = function (low, high) { |
|
var b00 = PRIME32_2._low |
|
var b16 = PRIME32_2._high |
|
|
|
var c16, c00 |
|
c00 = low * b00 |
|
c16 = c00 >>> 16 |
|
|
|
c16 += high * b00 |
|
c16 &= 0xFFFF // Not required but improves performance |
|
c16 += low * b16 |
|
|
|
var a00 = this._low + (c00 & 0xFFFF) |
|
var a16 = a00 >>> 16 |
|
|
|
a16 += this._high + (c16 & 0xFFFF) |
|
|
|
var v = (a16 << 16) | (a00 & 0xFFFF) |
|
v = (v << 13) | (v >>> 19) |
|
|
|
a00 = v & 0xFFFF |
|
a16 = v >>> 16 |
|
|
|
b00 = PRIME32_1._low |
|
b16 = PRIME32_1._high |
|
|
|
c00 = a00 * b00 |
|
c16 = c00 >>> 16 |
|
|
|
c16 += a16 * b00 |
|
c16 &= 0xFFFF // Not required but improves performance |
|
c16 += a00 * b16 |
|
|
|
this._low = c00 & 0xFFFF |
|
this._high = c16 & 0xFFFF |
|
} |
|
|
|
/* |
|
* Constants |
|
*/ |
|
var PRIME32_1 = UINT32( '2654435761' ) |
|
var PRIME32_2 = UINT32( '2246822519' ) |
|
var PRIME32_3 = UINT32( '3266489917' ) |
|
var PRIME32_4 = UINT32( '668265263' ) |
|
var PRIME32_5 = UINT32( '374761393' ) |
|
|
|
/** |
|
* Convert string to proper UTF-8 array |
|
* @param str Input string |
|
* @returns {Uint8Array} UTF8 array is returned as uint8 array |
|
*/ |
|
function toUTF8Array (str) { |
|
var utf8 = [] |
|
for (var i=0, n=str.length; i < n; i++) { |
|
var charcode = str.charCodeAt(i) |
|
if (charcode < 0x80) utf8.push(charcode) |
|
else if (charcode < 0x800) { |
|
utf8.push(0xc0 | (charcode >> 6), |
|
0x80 | (charcode & 0x3f)) |
|
} |
|
else if (charcode < 0xd800 || charcode >= 0xe000) { |
|
utf8.push(0xe0 | (charcode >> 12), |
|
0x80 | ((charcode>>6) & 0x3f), |
|
0x80 | (charcode & 0x3f)) |
|
} |
|
// surrogate pair |
|
else { |
|
i++; |
|
// UTF-16 encodes 0x10000-0x10FFFF by |
|
// subtracting 0x10000 and splitting the |
|
// 20 bits of 0x0-0xFFFFF into two halves |
|
charcode = 0x10000 + (((charcode & 0x3ff)<<10) |
|
| (str.charCodeAt(i) & 0x3ff)) |
|
utf8.push(0xf0 | (charcode >>18), |
|
0x80 | ((charcode>>12) & 0x3f), |
|
0x80 | ((charcode>>6) & 0x3f), |
|
0x80 | (charcode & 0x3f)) |
|
} |
|
} |
|
|
|
return new Uint8Array(utf8) |
|
} |
|
|
|
/** |
|
* XXH object used as a constructor or a function |
|
* @constructor |
|
* or |
|
* @param {Object|String} input data |
|
* @param {Number|UINT32} seed |
|
* @return ThisExpression |
|
* or |
|
* @return {UINT32} xxHash |
|
*/ |
|
function XXH () { |
|
if (arguments.length == 2) |
|
return new XXH( arguments[1] ).update( arguments[0] ).digest() |
|
|
|
if (!(this instanceof XXH)) |
|
return new XXH( arguments[0] ) |
|
|
|
init.call(this, arguments[0]) |
|
} |
|
|
|
/** |
|
* Initialize the XXH instance with the given seed |
|
* @method init |
|
* @param {Number|Object} seed as a number or an unsigned 32 bits integer |
|
* @return ThisExpression |
|
*/ |
|
function init (seed) { |
|
this.seed = seed instanceof UINT32 ? seed.clone() : UINT32(seed) |
|
this.v1 = this.seed.clone().add(PRIME32_1).add(PRIME32_2) |
|
this.v2 = this.seed.clone().add(PRIME32_2) |
|
this.v3 = this.seed.clone() |
|
this.v4 = this.seed.clone().subtract(PRIME32_1) |
|
this.total_len = 0 |
|
this.memsize = 0 |
|
this.memory = null |
|
|
|
return this |
|
} |
|
XXH.prototype.init = init |
|
|
|
/** |
|
* Add data to be computed for the XXH hash |
|
* @method update |
|
* @param {String|Buffer|ArrayBuffer} input as a string or nodejs Buffer or ArrayBuffer |
|
* @return ThisExpression |
|
*/ |
|
XXH.prototype.update = function (input) { |
|
var isString = typeof input == 'string' |
|
var isArrayBuffer |
|
|
|
// Convert all strings to utf-8 first (issue #5) |
|
if (isString) { |
|
input = toUTF8Array(input) |
|
isString = false |
|
isArrayBuffer = true |
|
} |
|
|
|
if (typeof ArrayBuffer !== "undefined" && input instanceof ArrayBuffer) |
|
{ |
|
isArrayBuffer = true |
|
input = new Uint8Array(input); |
|
} |
|
|
|
var p = 0 |
|
var len = input.length |
|
var bEnd = p + len |
|
|
|
if (len == 0) return this |
|
|
|
this.total_len += len |
|
|
|
if (this.memsize == 0) |
|
{ |
|
if (isString) { |
|
this.memory = '' |
|
} else if (isArrayBuffer) { |
|
this.memory = new Uint8Array(16) |
|
} else { |
|
this.memory = new Buffer(16) |
|
} |
|
} |
|
|
|
if (this.memsize + len < 16) // fill in tmp buffer |
|
{ |
|
// XXH_memcpy(this.memory + this.memsize, input, len) |
|
if (isString) { |
|
this.memory += input |
|
} else if (isArrayBuffer) { |
|
this.memory.set( input.subarray(0, len), this.memsize ) |
|
} else { |
|
input.copy( this.memory, this.memsize, 0, len ) |
|
} |
|
|
|
this.memsize += len |
|
return this |
|
} |
|
|
|
if (this.memsize > 0) // some data left from previous update |
|
{ |
|
// XXH_memcpy(this.memory + this.memsize, input, 16-this.memsize); |
|
if (isString) { |
|
this.memory += input.slice(0, 16 - this.memsize) |
|
} else if (isArrayBuffer) { |
|
this.memory.set( input.subarray(0, 16 - this.memsize), this.memsize ) |
|
} else { |
|
input.copy( this.memory, this.memsize, 0, 16 - this.memsize ) |
|
} |
|
|
|
var p32 = 0 |
|
if (isString) { |
|
this.v1.xxh_update( |
|
(this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32) |
|
, (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2) |
|
) |
|
p32 += 4 |
|
this.v2.xxh_update( |
|
(this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32) |
|
, (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2) |
|
) |
|
p32 += 4 |
|
this.v3.xxh_update( |
|
(this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32) |
|
, (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2) |
|
) |
|
p32 += 4 |
|
this.v4.xxh_update( |
|
(this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32) |
|
, (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2) |
|
) |
|
} else { |
|
this.v1.xxh_update( |
|
(this.memory[p32+1] << 8) | this.memory[p32] |
|
, (this.memory[p32+3] << 8) | this.memory[p32+2] |
|
) |
|
p32 += 4 |
|
this.v2.xxh_update( |
|
(this.memory[p32+1] << 8) | this.memory[p32] |
|
, (this.memory[p32+3] << 8) | this.memory[p32+2] |
|
) |
|
p32 += 4 |
|
this.v3.xxh_update( |
|
(this.memory[p32+1] << 8) | this.memory[p32] |
|
, (this.memory[p32+3] << 8) | this.memory[p32+2] |
|
) |
|
p32 += 4 |
|
this.v4.xxh_update( |
|
(this.memory[p32+1] << 8) | this.memory[p32] |
|
, (this.memory[p32+3] << 8) | this.memory[p32+2] |
|
) |
|
} |
|
|
|
p += 16 - this.memsize |
|
this.memsize = 0 |
|
if (isString) this.memory = '' |
|
} |
|
|
|
if (p <= bEnd - 16) |
|
{ |
|
var limit = bEnd - 16 |
|
|
|
do |
|
{ |
|
if (isString) { |
|
this.v1.xxh_update( |
|
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p) |
|
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) |
|
) |
|
p += 4 |
|
this.v2.xxh_update( |
|
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p) |
|
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) |
|
) |
|
p += 4 |
|
this.v3.xxh_update( |
|
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p) |
|
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) |
|
) |
|
p += 4 |
|
this.v4.xxh_update( |
|
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p) |
|
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) |
|
) |
|
} else { |
|
this.v1.xxh_update( |
|
(input[p+1] << 8) | input[p] |
|
, (input[p+3] << 8) | input[p+2] |
|
) |
|
p += 4 |
|
this.v2.xxh_update( |
|
(input[p+1] << 8) | input[p] |
|
, (input[p+3] << 8) | input[p+2] |
|
) |
|
p += 4 |
|
this.v3.xxh_update( |
|
(input[p+1] << 8) | input[p] |
|
, (input[p+3] << 8) | input[p+2] |
|
) |
|
p += 4 |
|
this.v4.xxh_update( |
|
(input[p+1] << 8) | input[p] |
|
, (input[p+3] << 8) | input[p+2] |
|
) |
|
} |
|
p += 4 |
|
} while (p <= limit) |
|
} |
|
|
|
if (p < bEnd) |
|
{ |
|
// XXH_memcpy(this.memory, p, bEnd-p); |
|
if (isString) { |
|
this.memory += input.slice(p) |
|
} else if (isArrayBuffer) { |
|
this.memory.set( input.subarray(p, bEnd), this.memsize ) |
|
} else { |
|
input.copy( this.memory, this.memsize, p, bEnd ) |
|
} |
|
|
|
this.memsize = bEnd - p |
|
} |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Finalize the XXH computation. The XXH instance is ready for reuse for the given seed |
|
* @method digest |
|
* @return {UINT32} xxHash |
|
*/ |
|
XXH.prototype.digest = function () { |
|
var input = this.memory |
|
var isString = typeof input == 'string' |
|
var p = 0 |
|
var bEnd = this.memsize |
|
var h32, h |
|
var u = new UINT32 |
|
|
|
if (this.total_len >= 16) |
|
{ |
|
h32 = this.v1.rotl(1).add( this.v2.rotl(7).add( this.v3.rotl(12).add( this.v4.rotl(18) ) ) ) |
|
} |
|
else |
|
{ |
|
h32 = this.seed.clone().add( PRIME32_5 ) |
|
} |
|
|
|
h32.add( u.fromNumber(this.total_len) ) |
|
|
|
while (p <= bEnd - 4) |
|
{ |
|
if (isString) { |
|
u.fromBits( |
|
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p) |
|
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) |
|
) |
|
} else { |
|
u.fromBits( |
|
(input[p+1] << 8) | input[p] |
|
, (input[p+3] << 8) | input[p+2] |
|
) |
|
} |
|
h32 |
|
.add( u.multiply(PRIME32_3) ) |
|
.rotl(17) |
|
.multiply( PRIME32_4 ) |
|
p += 4 |
|
} |
|
|
|
while (p < bEnd) |
|
{ |
|
u.fromBits( isString ? input.charCodeAt(p++) : input[p++], 0 ) |
|
h32 |
|
.add( u.multiply(PRIME32_5) ) |
|
.rotl(11) |
|
.multiply(PRIME32_1) |
|
} |
|
|
|
h = h32.clone().shiftRight(15) |
|
h32.xor(h).multiply(PRIME32_2) |
|
|
|
h = h32.clone().shiftRight(13) |
|
h32.xor(h).multiply(PRIME32_3) |
|
|
|
h = h32.clone().shiftRight(16) |
|
h32.xor(h) |
|
|
|
// Reset the state |
|
this.init( this.seed ) |
|
|
|
return h32 |
|
} |
|
|
|
module.exports = XXH |
|
|
|
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0).Buffer)) |
|
|
|
/***/ }), |
|
/* 4 */ |
|
/***/ (function(module, exports) { |
|
|
|
var g; |
|
|
|
// This works in non-strict mode |
|
g = (function() { |
|
return this; |
|
})(); |
|
|
|
try { |
|
// This works if eval is allowed (see CSP) |
|
g = g || Function("return this")() || (1,eval)("this"); |
|
} catch(e) { |
|
// This works if the window reference is available |
|
if(typeof window === "object") |
|
g = window; |
|
} |
|
|
|
// g can still be undefined, but nothing to do about it... |
|
// We return undefined, instead of nothing here, so it's |
|
// easier to handle this case. if(!global) { ...} |
|
|
|
module.exports = g; |
|
|
|
|
|
/***/ }), |
|
/* 5 */ |
|
/***/ (function(module, exports, __webpack_require__) { |
|
|
|
"use strict"; |
|
|
|
|
|
exports.byteLength = byteLength |
|
exports.toByteArray = toByteArray |
|
exports.fromByteArray = fromByteArray |
|
|
|
var lookup = [] |
|
var revLookup = [] |
|
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array |
|
|
|
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' |
|
for (var i = 0, len = code.length; i < len; ++i) { |
|
lookup[i] = code[i] |
|
revLookup[code.charCodeAt(i)] = i |
|
} |
|
|
|
revLookup['-'.charCodeAt(0)] = 62 |
|
revLookup['_'.charCodeAt(0)] = 63 |
|
|
|
function placeHoldersCount (b64) { |
|
var len = b64.length |
|
if (len % 4 > 0) { |
|
throw new Error('Invalid string. Length must be a multiple of 4') |
|
} |
|
|
|
// the number of equal signs (place holders) |
|
// if there are two placeholders, than the two characters before it |
|
// represent one byte |
|
// if there is only one, then the three characters before it represent 2 bytes |
|
// this is just a cheap hack to not do indexOf twice |
|
return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 |
|
} |
|
|
|
function byteLength (b64) { |
|
// base64 is 4/3 + up to two characters of the original data |
|
return (b64.length * 3 / 4) - placeHoldersCount(b64) |
|
} |
|
|
|
function toByteArray (b64) { |
|
var i, l, tmp, placeHolders, arr |
|
var len = b64.length |
|
placeHolders = placeHoldersCount(b64) |
|
|
|
arr = new Arr((len * 3 / 4) - placeHolders) |
|
|
|
// if there are placeholders, only get up to the last complete 4 chars |
|
l = placeHolders > 0 ? len - 4 : len |
|
|
|
var L = 0 |
|
|
|
for (i = 0; i < l; i += 4) { |
|
tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] |
|
arr[L++] = (tmp >> 16) & 0xFF |
|
arr[L++] = (tmp >> 8) & 0xFF |
|
arr[L++] = tmp & 0xFF |
|
} |
|
|
|
if (placeHolders === 2) { |
|
tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) |
|
arr[L++] = tmp & 0xFF |
|
} else if (placeHolders === 1) { |
|
tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) |
|
arr[L++] = (tmp >> 8) & 0xFF |
|
arr[L++] = tmp & 0xFF |
|
} |
|
|
|
return arr |
|
} |
|
|
|
function tripletToBase64 (num) { |
|
return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] |
|
} |
|
|
|
function encodeChunk (uint8, start, end) { |
|
var tmp |
|
var output = [] |
|
for (var i = start; i < end; i += 3) { |
|
tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) |
|
output.push(tripletToBase64(tmp)) |
|
} |
|
return output.join('') |
|
} |
|
|
|
function fromByteArray (uint8) { |
|
var tmp |
|
var len = uint8.length |
|
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes |
|
var output = '' |
|
var parts = [] |
|
var maxChunkLength = 16383 // must be multiple of 3 |
|
|
|
// go through the array every three bytes, we'll deal with trailing stuff later |
|
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { |
|
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) |
|
} |
|
|
|
// pad the end with zeros, but make sure to not forget the extra bytes |
|
if (extraBytes === 1) { |
|
tmp = uint8[len - 1] |
|
output += lookup[tmp >> 2] |
|
output += lookup[(tmp << 4) & 0x3F] |
|
output += '==' |
|
} else if (extraBytes === 2) { |
|
tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) |
|
output += lookup[tmp >> 10] |
|
output += lookup[(tmp >> 4) & 0x3F] |
|
output += lookup[(tmp << 2) & 0x3F] |
|
output += '=' |
|
} |
|
|
|
parts.push(output) |
|
|
|
return parts.join('') |
|
} |
|
|
|
|
|
/***/ }), |
|
/* 6 */ |
|
/***/ (function(module, exports) { |
|
|
|
exports.read = function (buffer, offset, isLE, mLen, nBytes) { |
|
var e, m |
|
var eLen = nBytes * 8 - mLen - 1 |
|
var eMax = (1 << eLen) - 1 |
|
var eBias = eMax >> 1 |
|
var nBits = -7 |
|
var i = isLE ? (nBytes - 1) : 0 |
|
var d = isLE ? -1 : 1 |
|
var s = buffer[offset + i] |
|
|
|
i += d |
|
|
|
e = s & ((1 << (-nBits)) - 1) |
|
s >>= (-nBits) |
|
nBits += eLen |
|
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} |
|
|
|
m = e & ((1 << (-nBits)) - 1) |
|
e >>= (-nBits) |
|
nBits += mLen |
|
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} |
|
|
|
if (e === 0) { |
|
e = 1 - eBias |
|
} else if (e === eMax) { |
|
return m ? NaN : ((s ? -1 : 1) * Infinity) |
|
} else { |
|
m = m + Math.pow(2, mLen) |
|
e = e - eBias |
|
} |
|
return (s ? -1 : 1) * m * Math.pow(2, e - mLen) |
|
} |
|
|
|
exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { |
|
var e, m, c |
|
var eLen = nBytes * 8 - mLen - 1 |
|
var eMax = (1 << eLen) - 1 |
|
var eBias = eMax >> 1 |
|
var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) |
|
var i = isLE ? 0 : (nBytes - 1) |
|
var d = isLE ? 1 : -1 |
|
var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 |
|
|
|
value = Math.abs(value) |
|
|
|
if (isNaN(value) || value === Infinity) { |
|
m = isNaN(value) ? 1 : 0 |
|
e = eMax |
|
} else { |
|
e = Math.floor(Math.log(value) / Math.LN2) |
|
if (value * (c = Math.pow(2, -e)) < 1) { |
|
e-- |
|
c *= 2 |
|
} |
|
if (e + eBias >= 1) { |
|
value += rt / c |
|
} else { |
|
value += rt * Math.pow(2, 1 - eBias) |
|
} |
|
if (value * c >= 2) { |
|
e++ |
|
c /= 2 |
|
} |
|
|
|
if (e + eBias >= eMax) { |
|
m = 0 |
|
e = eMax |
|
} else if (e + eBias >= 1) { |
|
m = (value * c - 1) * Math.pow(2, mLen) |
|
e = e + eBias |
|
} else { |
|
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) |
|
e = 0 |
|
} |
|
} |
|
|
|
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} |
|
|
|
e = (e << mLen) | m |
|
eLen += mLen |
|
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} |
|
|
|
buffer[offset + i - d] |= s * 128 |
|
} |
|
|
|
|
|
/***/ }), |
|
/* 7 */ |
|
/***/ (function(module, exports) { |
|
|
|
var toString = {}.toString; |
|
|
|
module.exports = Array.isArray || function (arr) { |
|
return toString.call(arr) == '[object Array]'; |
|
}; |
|
|
|
|
|
/***/ }), |
|
/* 8 */ |
|
/***/ (function(module, exports, __webpack_require__) { |
|
|
|
var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/** |
|
C-like unsigned 32 bits integers in Javascript |
|
Copyright (C) 2013, Pierre Curto |
|
MIT license |
|
*/ |
|
;(function (root) { |
|
|
|
// Local cache for typical radices |
|
var radixPowerCache = { |
|
36: UINT32( Math.pow(36, 5) ) |
|
, 16: UINT32( Math.pow(16, 7) ) |
|
, 10: UINT32( Math.pow(10, 9) ) |
|
, 2: UINT32( Math.pow(2, 30) ) |
|
} |
|
var radixCache = { |
|
36: UINT32(36) |
|
, 16: UINT32(16) |
|
, 10: UINT32(10) |
|
, 2: UINT32(2) |
|
} |
|
|
|
/** |
|
* Represents an unsigned 32 bits integer |
|
* @constructor |
|
* @param {Number|String|Number} low bits | integer as a string | integer as a number |
|
* @param {Number|Number|Undefined} high bits | radix (optional, default=10) |
|
* @return |
|
*/ |
|
function UINT32 (l, h) { |
|
if ( !(this instanceof UINT32) ) |
|
return new UINT32(l, h) |
|
|
|
this._low = 0 |
|
this._high = 0 |
|
this.remainder = null |
|
if (typeof h == 'undefined') |
|
return fromNumber.call(this, l) |
|
|
|
if (typeof l == 'string') |
|
return fromString.call(this, l, h) |
|
|
|
fromBits.call(this, l, h) |
|
} |
|
|
|
/** |
|
* Set the current _UINT32_ object with its low and high bits |
|
* @method fromBits |
|
* @param {Number} low bits |
|
* @param {Number} high bits |
|
* @return ThisExpression |
|
*/ |
|
function fromBits (l, h) { |
|
this._low = l | 0 |
|
this._high = h | 0 |
|
|
|
return this |
|
} |
|
UINT32.prototype.fromBits = fromBits |
|
|
|
/** |
|
* Set the current _UINT32_ object from a number |
|
* @method fromNumber |
|
* @param {Number} number |
|
* @return ThisExpression |
|
*/ |
|
function fromNumber (value) { |
|
this._low = value & 0xFFFF |
|
this._high = value >>> 16 |
|
|
|
return this |
|
} |
|
UINT32.prototype.fromNumber = fromNumber |
|
|
|
/** |
|
* Set the current _UINT32_ object from a string |
|
* @method fromString |
|
* @param {String} integer as a string |
|
* @param {Number} radix (optional, default=10) |
|
* @return ThisExpression |
|
*/ |
|
function fromString (s, radix) { |
|
var value = parseInt(s, radix || 10) |
|
|
|
this._low = value & 0xFFFF |
|
this._high = value >>> 16 |
|
|
|
return this |
|
} |
|
UINT32.prototype.fromString = fromString |
|
|
|
/** |
|
* Convert this _UINT32_ to a number |
|
* @method toNumber |
|
* @return {Number} the converted UINT32 |
|
*/ |
|
UINT32.prototype.toNumber = function () { |
|
return (this._high * 65536) + this._low |
|
} |
|
|
|
/** |
|
* Convert this _UINT32_ to a string |
|
* @method toString |
|
* @param {Number} radix (optional, default=10) |
|
* @return {String} the converted UINT32 |
|
*/ |
|
UINT32.prototype.toString = function (radix) { |
|
return this.toNumber().toString(radix || 10) |
|
} |
|
|
|
/** |
|
* Add two _UINT32_. The current _UINT32_ stores the result |
|
* @method add |
|
* @param {Object} other UINT32 |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.add = function (other) { |
|
var a00 = this._low + other._low |
|
var a16 = a00 >>> 16 |
|
|
|
a16 += this._high + other._high |
|
|
|
this._low = a00 & 0xFFFF |
|
this._high = a16 & 0xFFFF |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Subtract two _UINT32_. The current _UINT32_ stores the result |
|
* @method subtract |
|
* @param {Object} other UINT32 |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.subtract = function (other) { |
|
//TODO inline |
|
return this.add( other.clone().negate() ) |
|
} |
|
|
|
/** |
|
* Multiply two _UINT32_. The current _UINT32_ stores the result |
|
* @method multiply |
|
* @param {Object} other UINT32 |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.multiply = function (other) { |
|
/* |
|
a = a00 + a16 |
|
b = b00 + b16 |
|
a*b = (a00 + a16)(b00 + b16) |
|
= a00b00 + a00b16 + a16b00 + a16b16 |
|
|
|
a16b16 overflows the 32bits |
|
*/ |
|
var a16 = this._high |
|
var a00 = this._low |
|
var b16 = other._high |
|
var b00 = other._low |
|
|
|
/* Removed to increase speed under normal circumstances (i.e. not multiplying by 0 or 1) |
|
// this == 0 or other == 1: nothing to do |
|
if ((a00 == 0 && a16 == 0) || (b00 == 1 && b16 == 0)) return this |
|
|
|
// other == 0 or this == 1: this = other |
|
if ((b00 == 0 && b16 == 0) || (a00 == 1 && a16 == 0)) { |
|
this._low = other._low |
|
this._high = other._high |
|
return this |
|
} |
|
*/ |
|
|
|
var c16, c00 |
|
c00 = a00 * b00 |
|
c16 = c00 >>> 16 |
|
|
|
c16 += a16 * b00 |
|
c16 &= 0xFFFF // Not required but improves performance |
|
c16 += a00 * b16 |
|
|
|
this._low = c00 & 0xFFFF |
|
this._high = c16 & 0xFFFF |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Divide two _UINT32_. The current _UINT32_ stores the result. |
|
* The remainder is made available as the _remainder_ property on |
|
* the _UINT32_ object. It can be null, meaning there are no remainder. |
|
* @method div |
|
* @param {Object} other UINT32 |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.div = function (other) { |
|
if ( (other._low == 0) && (other._high == 0) ) throw Error('division by zero') |
|
|
|
// other == 1 |
|
if (other._high == 0 && other._low == 1) { |
|
this.remainder = new UINT32(0) |
|
return this |
|
} |
|
|
|
// other > this: 0 |
|
if ( other.gt(this) ) { |
|
this.remainder = this.clone() |
|
this._low = 0 |
|
this._high = 0 |
|
return this |
|
} |
|
// other == this: 1 |
|
if ( this.eq(other) ) { |
|
this.remainder = new UINT32(0) |
|
this._low = 1 |
|
this._high = 0 |
|
return this |
|
} |
|
|
|
// Shift the divisor left until it is higher than the dividend |
|
var _other = other.clone() |
|
var i = -1 |
|
while ( !this.lt(_other) ) { |
|
// High bit can overflow the default 16bits |
|
// Its ok since we right shift after this loop |
|
// The overflown bit must be kept though |
|
_other.shiftLeft(1, true) |
|
i++ |
|
} |
|
|
|
// Set the remainder |
|
this.remainder = this.clone() |
|
// Initialize the current result to 0 |
|
this._low = 0 |
|
this._high = 0 |
|
for (; i >= 0; i--) { |
|
_other.shiftRight(1) |
|
// If shifted divisor is smaller than the dividend |
|
// then subtract it from the dividend |
|
if ( !this.remainder.lt(_other) ) { |
|
this.remainder.subtract(_other) |
|
// Update the current result |
|
if (i >= 16) { |
|
this._high |= 1 << (i - 16) |
|
} else { |
|
this._low |= 1 << i |
|
} |
|
} |
|
} |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Negate the current _UINT32_ |
|
* @method negate |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.negate = function () { |
|
var v = ( ~this._low & 0xFFFF ) + 1 |
|
this._low = v & 0xFFFF |
|
this._high = (~this._high + (v >>> 16)) & 0xFFFF |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Equals |
|
* @method eq |
|
* @param {Object} other UINT32 |
|
* @return {Boolean} |
|
*/ |
|
UINT32.prototype.equals = UINT32.prototype.eq = function (other) { |
|
return (this._low == other._low) && (this._high == other._high) |
|
} |
|
|
|
/** |
|
* Greater than (strict) |
|
* @method gt |
|
* @param {Object} other UINT32 |
|
* @return {Boolean} |
|
*/ |
|
UINT32.prototype.greaterThan = UINT32.prototype.gt = function (other) { |
|
if (this._high > other._high) return true |
|
if (this._high < other._high) return false |
|
return this._low > other._low |
|
} |
|
|
|
/** |
|
* Less than (strict) |
|
* @method lt |
|
* @param {Object} other UINT32 |
|
* @return {Boolean} |
|
*/ |
|
UINT32.prototype.lessThan = UINT32.prototype.lt = function (other) { |
|
if (this._high < other._high) return true |
|
if (this._high > other._high) return false |
|
return this._low < other._low |
|
} |
|
|
|
/** |
|
* Bitwise OR |
|
* @method or |
|
* @param {Object} other UINT32 |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.or = function (other) { |
|
this._low |= other._low |
|
this._high |= other._high |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise AND |
|
* @method and |
|
* @param {Object} other UINT32 |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.and = function (other) { |
|
this._low &= other._low |
|
this._high &= other._high |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise NOT |
|
* @method not |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.not = function() { |
|
this._low = ~this._low & 0xFFFF |
|
this._high = ~this._high & 0xFFFF |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise XOR |
|
* @method xor |
|
* @param {Object} other UINT32 |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.xor = function (other) { |
|
this._low ^= other._low |
|
this._high ^= other._high |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise shift right |
|
* @method shiftRight |
|
* @param {Number} number of bits to shift |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.shiftRight = UINT32.prototype.shiftr = function (n) { |
|
if (n > 16) { |
|
this._low = this._high >> (n - 16) |
|
this._high = 0 |
|
} else if (n == 16) { |
|
this._low = this._high |
|
this._high = 0 |
|
} else { |
|
this._low = (this._low >> n) | ( (this._high << (16-n)) & 0xFFFF ) |
|
this._high >>= n |
|
} |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise shift left |
|
* @method shiftLeft |
|
* @param {Number} number of bits to shift |
|
* @param {Boolean} allow overflow |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.shiftLeft = UINT32.prototype.shiftl = function (n, allowOverflow) { |
|
if (n > 16) { |
|
this._high = this._low << (n - 16) |
|
this._low = 0 |
|
if (!allowOverflow) { |
|
this._high &= 0xFFFF |
|
} |
|
} else if (n == 16) { |
|
this._high = this._low |
|
this._low = 0 |
|
} else { |
|
this._high = (this._high << n) | (this._low >> (16-n)) |
|
this._low = (this._low << n) & 0xFFFF |
|
if (!allowOverflow) { |
|
// Overflow only allowed on the high bits... |
|
this._high &= 0xFFFF |
|
} |
|
} |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise rotate left |
|
* @method rotl |
|
* @param {Number} number of bits to rotate |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.rotateLeft = UINT32.prototype.rotl = function (n) { |
|
var v = (this._high << 16) | this._low |
|
v = (v << n) | (v >>> (32 - n)) |
|
this._low = v & 0xFFFF |
|
this._high = v >>> 16 |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise rotate right |
|
* @method rotr |
|
* @param {Number} number of bits to rotate |
|
* @return ThisExpression |
|
*/ |
|
UINT32.prototype.rotateRight = UINT32.prototype.rotr = function (n) { |
|
var v = (this._high << 16) | this._low |
|
v = (v >>> n) | (v << (32 - n)) |
|
this._low = v & 0xFFFF |
|
this._high = v >>> 16 |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Clone the current _UINT32_ |
|
* @method clone |
|
* @return {Object} cloned UINT32 |
|
*/ |
|
UINT32.prototype.clone = function () { |
|
return new UINT32(this._low, this._high) |
|
} |
|
|
|
if (true) { |
|
// AMD / RequireJS |
|
!(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_RESULT__ = (function () { |
|
return UINT32 |
|
}).apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), |
|
__WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)) |
|
} else if (typeof module != 'undefined' && module.exports) { |
|
// Node.js |
|
module.exports = UINT32 |
|
} else { |
|
// Browser |
|
root['UINT32'] = UINT32 |
|
} |
|
|
|
})(this) |
|
|
|
|
|
/***/ }), |
|
/* 9 */ |
|
/***/ (function(module, exports, __webpack_require__) { |
|
|
|
var __WEBPACK_AMD_DEFINE_ARRAY__, __WEBPACK_AMD_DEFINE_RESULT__;/** |
|
C-like unsigned 64 bits integers in Javascript |
|
Copyright (C) 2013, Pierre Curto |
|
MIT license |
|
*/ |
|
;(function (root) { |
|
|
|
// Local cache for typical radices |
|
var radixPowerCache = { |
|
16: UINT64( Math.pow(16, 5) ) |
|
, 10: UINT64( Math.pow(10, 5) ) |
|
, 2: UINT64( Math.pow(2, 5) ) |
|
} |
|
var radixCache = { |
|
16: UINT64(16) |
|
, 10: UINT64(10) |
|
, 2: UINT64(2) |
|
} |
|
|
|
/** |
|
* Represents an unsigned 64 bits integer |
|
* @constructor |
|
* @param {Number} first low bits (8) |
|
* @param {Number} second low bits (8) |
|
* @param {Number} first high bits (8) |
|
* @param {Number} second high bits (8) |
|
* or |
|
* @param {Number} low bits (32) |
|
* @param {Number} high bits (32) |
|
* or |
|
* @param {String|Number} integer as a string | integer as a number |
|
* @param {Number|Undefined} radix (optional, default=10) |
|
* @return |
|
*/ |
|
function UINT64 (a00, a16, a32, a48) { |
|
if ( !(this instanceof UINT64) ) |
|
return new UINT64(a00, a16, a32, a48) |
|
|
|
this.remainder = null |
|
if (typeof a00 == 'string') |
|
return fromString.call(this, a00, a16) |
|
|
|
if (typeof a16 == 'undefined') |
|
return fromNumber.call(this, a00) |
|
|
|
fromBits.apply(this, arguments) |
|
} |
|
|
|
/** |
|
* Set the current _UINT64_ object with its low and high bits |
|
* @method fromBits |
|
* @param {Number} first low bits (8) |
|
* @param {Number} second low bits (8) |
|
* @param {Number} first high bits (8) |
|
* @param {Number} second high bits (8) |
|
* or |
|
* @param {Number} low bits (32) |
|
* @param {Number} high bits (32) |
|
* @return ThisExpression |
|
*/ |
|
function fromBits (a00, a16, a32, a48) { |
|
if (typeof a32 == 'undefined') { |
|
this._a00 = a00 & 0xFFFF |
|
this._a16 = a00 >>> 16 |
|
this._a32 = a16 & 0xFFFF |
|
this._a48 = a16 >>> 16 |
|
return this |
|
} |
|
|
|
this._a00 = a00 | 0 |
|
this._a16 = a16 | 0 |
|
this._a32 = a32 | 0 |
|
this._a48 = a48 | 0 |
|
|
|
return this |
|
} |
|
UINT64.prototype.fromBits = fromBits |
|
|
|
/** |
|
* Set the current _UINT64_ object from a number |
|
* @method fromNumber |
|
* @param {Number} number |
|
* @return ThisExpression |
|
*/ |
|
function fromNumber (value) { |
|
this._a00 = value & 0xFFFF |
|
this._a16 = value >>> 16 |
|
this._a32 = 0 |
|
this._a48 = 0 |
|
|
|
return this |
|
} |
|
UINT64.prototype.fromNumber = fromNumber |
|
|
|
/** |
|
* Set the current _UINT64_ object from a string |
|
* @method fromString |
|
* @param {String} integer as a string |
|
* @param {Number} radix (optional, default=10) |
|
* @return ThisExpression |
|
*/ |
|
function fromString (s, radix) { |
|
radix = radix || 10 |
|
|
|
this._a00 = 0 |
|
this._a16 = 0 |
|
this._a32 = 0 |
|
this._a48 = 0 |
|
|
|
/* |
|
In Javascript, bitwise operators only operate on the first 32 bits |
|
of a number, even though parseInt() encodes numbers with a 53 bits |
|
mantissa. |
|
Therefore UINT64(<Number>) can only work on 32 bits. |
|
The radix maximum value is 36 (as per ECMA specs) (26 letters + 10 digits) |
|
maximum input value is m = 32bits as 1 = 2^32 - 1 |
|
So the maximum substring length n is: |
|
36^(n+1) - 1 = 2^32 - 1 |
|
36^(n+1) = 2^32 |
|
(n+1)ln(36) = 32ln(2) |
|
n = 32ln(2)/ln(36) - 1 |
|
n = 5.189644915687692 |
|
n = 5 |
|
*/ |
|
var radixUint = radixPowerCache[radix] || new UINT64( Math.pow(radix, 5) ) |
|
|
|
for (var i = 0, len = s.length; i < len; i += 5) { |
|
var size = Math.min(5, len - i) |
|
var value = parseInt( s.slice(i, i + size), radix ) |
|
this.multiply( |
|
size < 5 |
|
? new UINT64( Math.pow(radix, size) ) |
|
: radixUint |
|
) |
|
.add( new UINT64(value) ) |
|
} |
|
|
|
return this |
|
} |
|
UINT64.prototype.fromString = fromString |
|
|
|
/** |
|
* Convert this _UINT64_ to a number (last 32 bits are dropped) |
|
* @method toNumber |
|
* @return {Number} the converted UINT64 |
|
*/ |
|
UINT64.prototype.toNumber = function () { |
|
return (this._a16 * 65536) + this._a00 |
|
} |
|
|
|
/** |
|
* Convert this _UINT64_ to a string |
|
* @method toString |
|
* @param {Number} radix (optional, default=10) |
|
* @return {String} the converted UINT64 |
|
*/ |
|
UINT64.prototype.toString = function (radix) { |
|
radix = radix || 10 |
|
var radixUint = radixCache[radix] || new UINT64(radix) |
|
|
|
if ( !this.gt(radixUint) ) return this.toNumber().toString(radix) |
|
|
|
var self = this.clone() |
|
var res = new Array(64) |
|
for (var i = 63; i >= 0; i--) { |
|
self.div(radixUint) |
|
res[i] = self.remainder.toNumber().toString(radix) |
|
if ( !self.gt(radixUint) ) break |
|
} |
|
res[i-1] = self.toNumber().toString(radix) |
|
|
|
return res.join('') |
|
} |
|
|
|
/** |
|
* Add two _UINT64_. The current _UINT64_ stores the result |
|
* @method add |
|
* @param {Object} other UINT64 |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.add = function (other) { |
|
var a00 = this._a00 + other._a00 |
|
|
|
var a16 = a00 >>> 16 |
|
a16 += this._a16 + other._a16 |
|
|
|
var a32 = a16 >>> 16 |
|
a32 += this._a32 + other._a32 |
|
|
|
var a48 = a32 >>> 16 |
|
a48 += this._a48 + other._a48 |
|
|
|
this._a00 = a00 & 0xFFFF |
|
this._a16 = a16 & 0xFFFF |
|
this._a32 = a32 & 0xFFFF |
|
this._a48 = a48 & 0xFFFF |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Subtract two _UINT64_. The current _UINT64_ stores the result |
|
* @method subtract |
|
* @param {Object} other UINT64 |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.subtract = function (other) { |
|
return this.add( other.clone().negate() ) |
|
} |
|
|
|
/** |
|
* Multiply two _UINT64_. The current _UINT64_ stores the result |
|
* @method multiply |
|
* @param {Object} other UINT64 |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.multiply = function (other) { |
|
/* |
|
a = a00 + a16 + a32 + a48 |
|
b = b00 + b16 + b32 + b48 |
|
a*b = (a00 + a16 + a32 + a48)(b00 + b16 + b32 + b48) |
|
= a00b00 + a00b16 + a00b32 + a00b48 |
|
+ a16b00 + a16b16 + a16b32 + a16b48 |
|
+ a32b00 + a32b16 + a32b32 + a32b48 |
|
+ a48b00 + a48b16 + a48b32 + a48b48 |
|
|
|
a16b48, a32b32, a48b16, a48b32 and a48b48 overflow the 64 bits |
|
so it comes down to: |
|
a*b = a00b00 + a00b16 + a00b32 + a00b48 |
|
+ a16b00 + a16b16 + a16b32 |
|
+ a32b00 + a32b16 |
|
+ a48b00 |
|
= a00b00 |
|
+ a00b16 + a16b00 |
|
+ a00b32 + a16b16 + a32b00 |
|
+ a00b48 + a16b32 + a32b16 + a48b00 |
|
*/ |
|
var a00 = this._a00 |
|
var a16 = this._a16 |
|
var a32 = this._a32 |
|
var a48 = this._a48 |
|
var b00 = other._a00 |
|
var b16 = other._a16 |
|
var b32 = other._a32 |
|
var b48 = other._a48 |
|
|
|
var c00 = a00 * b00 |
|
|
|
var c16 = c00 >>> 16 |
|
c16 += a00 * b16 |
|
var c32 = c16 >>> 16 |
|
c16 &= 0xFFFF |
|
c16 += a16 * b00 |
|
|
|
c32 += c16 >>> 16 |
|
c32 += a00 * b32 |
|
var c48 = c32 >>> 16 |
|
c32 &= 0xFFFF |
|
c32 += a16 * b16 |
|
c48 += c32 >>> 16 |
|
c32 &= 0xFFFF |
|
c32 += a32 * b00 |
|
|
|
c48 += c32 >>> 16 |
|
c48 += a00 * b48 |
|
c48 &= 0xFFFF |
|
c48 += a16 * b32 |
|
c48 &= 0xFFFF |
|
c48 += a32 * b16 |
|
c48 &= 0xFFFF |
|
c48 += a48 * b00 |
|
|
|
this._a00 = c00 & 0xFFFF |
|
this._a16 = c16 & 0xFFFF |
|
this._a32 = c32 & 0xFFFF |
|
this._a48 = c48 & 0xFFFF |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Divide two _UINT64_. The current _UINT64_ stores the result. |
|
* The remainder is made available as the _remainder_ property on |
|
* the _UINT64_ object. It can be null, meaning there are no remainder. |
|
* @method div |
|
* @param {Object} other UINT64 |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.div = function (other) { |
|
if ( (other._a16 == 0) && (other._a32 == 0) && (other._a48 == 0) ) { |
|
if (other._a00 == 0) throw Error('division by zero') |
|
|
|
// other == 1: this |
|
if (other._a00 == 1) { |
|
this.remainder = new UINT64(0) |
|
return this |
|
} |
|
} |
|
|
|
// other > this: 0 |
|
if ( other.gt(this) ) { |
|
this.remainder = this.clone() |
|
this._a00 = 0 |
|
this._a16 = 0 |
|
this._a32 = 0 |
|
this._a48 = 0 |
|
return this |
|
} |
|
// other == this: 1 |
|
if ( this.eq(other) ) { |
|
this.remainder = new UINT64(0) |
|
this._a00 = 1 |
|
this._a16 = 0 |
|
this._a32 = 0 |
|
this._a48 = 0 |
|
return this |
|
} |
|
|
|
// Shift the divisor left until it is higher than the dividend |
|
var _other = other.clone() |
|
var i = -1 |
|
while ( !this.lt(_other) ) { |
|
// High bit can overflow the default 16bits |
|
// Its ok since we right shift after this loop |
|
// The overflown bit must be kept though |
|
_other.shiftLeft(1, true) |
|
i++ |
|
} |
|
|
|
// Set the remainder |
|
this.remainder = this.clone() |
|
// Initialize the current result to 0 |
|
this._a00 = 0 |
|
this._a16 = 0 |
|
this._a32 = 0 |
|
this._a48 = 0 |
|
for (; i >= 0; i--) { |
|
_other.shiftRight(1) |
|
// If shifted divisor is smaller than the dividend |
|
// then subtract it from the dividend |
|
if ( !this.remainder.lt(_other) ) { |
|
this.remainder.subtract(_other) |
|
// Update the current result |
|
if (i >= 48) { |
|
this._a48 |= 1 << (i - 48) |
|
} else if (i >= 32) { |
|
this._a32 |= 1 << (i - 32) |
|
} else if (i >= 16) { |
|
this._a16 |= 1 << (i - 16) |
|
} else { |
|
this._a00 |= 1 << i |
|
} |
|
} |
|
} |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Negate the current _UINT64_ |
|
* @method negate |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.negate = function () { |
|
var v = ( ~this._a00 & 0xFFFF ) + 1 |
|
this._a00 = v & 0xFFFF |
|
v = (~this._a16 & 0xFFFF) + (v >>> 16) |
|
this._a16 = v & 0xFFFF |
|
v = (~this._a32 & 0xFFFF) + (v >>> 16) |
|
this._a32 = v & 0xFFFF |
|
this._a48 = (~this._a48 + (v >>> 16)) & 0xFFFF |
|
|
|
return this |
|
} |
|
|
|
/** |
|
|
|
* @method eq |
|
* @param {Object} other UINT64 |
|
* @return {Boolean} |
|
*/ |
|
UINT64.prototype.equals = UINT64.prototype.eq = function (other) { |
|
return (this._a48 == other._a48) && (this._a00 == other._a00) |
|
&& (this._a32 == other._a32) && (this._a16 == other._a16) |
|
} |
|
|
|
/** |
|
* Greater than (strict) |
|
* @method gt |
|
* @param {Object} other UINT64 |
|
* @return {Boolean} |
|
*/ |
|
UINT64.prototype.greaterThan = UINT64.prototype.gt = function (other) { |
|
if (this._a48 > other._a48) return true |
|
if (this._a48 < other._a48) return false |
|
if (this._a32 > other._a32) return true |
|
if (this._a32 < other._a32) return false |
|
if (this._a16 > other._a16) return true |
|
if (this._a16 < other._a16) return false |
|
return this._a00 > other._a00 |
|
} |
|
|
|
/** |
|
* Less than (strict) |
|
* @method lt |
|
* @param {Object} other UINT64 |
|
* @return {Boolean} |
|
*/ |
|
UINT64.prototype.lessThan = UINT64.prototype.lt = function (other) { |
|
if (this._a48 < other._a48) return true |
|
if (this._a48 > other._a48) return false |
|
if (this._a32 < other._a32) return true |
|
if (this._a32 > other._a32) return false |
|
if (this._a16 < other._a16) return true |
|
if (this._a16 > other._a16) return false |
|
return this._a00 < other._a00 |
|
} |
|
|
|
/** |
|
* Bitwise OR |
|
* @method or |
|
* @param {Object} other UINT64 |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.or = function (other) { |
|
this._a00 |= other._a00 |
|
this._a16 |= other._a16 |
|
this._a32 |= other._a32 |
|
this._a48 |= other._a48 |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise AND |
|
* @method and |
|
* @param {Object} other UINT64 |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.and = function (other) { |
|
this._a00 &= other._a00 |
|
this._a16 &= other._a16 |
|
this._a32 &= other._a32 |
|
this._a48 &= other._a48 |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise XOR |
|
* @method xor |
|
* @param {Object} other UINT64 |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.xor = function (other) { |
|
this._a00 ^= other._a00 |
|
this._a16 ^= other._a16 |
|
this._a32 ^= other._a32 |
|
this._a48 ^= other._a48 |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise NOT |
|
* @method not |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.not = function() { |
|
this._a00 = ~this._a00 & 0xFFFF |
|
this._a16 = ~this._a16 & 0xFFFF |
|
this._a32 = ~this._a32 & 0xFFFF |
|
this._a48 = ~this._a48 & 0xFFFF |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise shift right |
|
* @method shiftRight |
|
* @param {Number} number of bits to shift |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.shiftRight = UINT64.prototype.shiftr = function (n) { |
|
n %= 64 |
|
if (n >= 48) { |
|
this._a00 = this._a48 >> (n - 48) |
|
this._a16 = 0 |
|
this._a32 = 0 |
|
this._a48 = 0 |
|
} else if (n >= 32) { |
|
n -= 32 |
|
this._a00 = ( (this._a32 >> n) | (this._a48 << (16-n)) ) & 0xFFFF |
|
this._a16 = (this._a48 >> n) & 0xFFFF |
|
this._a32 = 0 |
|
this._a48 = 0 |
|
} else if (n >= 16) { |
|
n -= 16 |
|
this._a00 = ( (this._a16 >> n) | (this._a32 << (16-n)) ) & 0xFFFF |
|
this._a16 = ( (this._a32 >> n) | (this._a48 << (16-n)) ) & 0xFFFF |
|
this._a32 = (this._a48 >> n) & 0xFFFF |
|
this._a48 = 0 |
|
} else { |
|
this._a00 = ( (this._a00 >> n) | (this._a16 << (16-n)) ) & 0xFFFF |
|
this._a16 = ( (this._a16 >> n) | (this._a32 << (16-n)) ) & 0xFFFF |
|
this._a32 = ( (this._a32 >> n) | (this._a48 << (16-n)) ) & 0xFFFF |
|
this._a48 = (this._a48 >> n) & 0xFFFF |
|
} |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise shift left |
|
* @method shiftLeft |
|
* @param {Number} number of bits to shift |
|
* @param {Boolean} allow overflow |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.shiftLeft = UINT64.prototype.shiftl = function (n, allowOverflow) { |
|
n %= 64 |
|
if (n >= 48) { |
|
this._a48 = this._a00 << (n - 48) |
|
this._a32 = 0 |
|
this._a16 = 0 |
|
this._a00 = 0 |
|
} else if (n >= 32) { |
|
n -= 32 |
|
this._a48 = (this._a16 << n) | (this._a00 >> (16-n)) |
|
this._a32 = (this._a00 << n) & 0xFFFF |
|
this._a16 = 0 |
|
this._a00 = 0 |
|
} else if (n >= 16) { |
|
n -= 16 |
|
this._a48 = (this._a32 << n) | (this._a16 >> (16-n)) |
|
this._a32 = ( (this._a16 << n) | (this._a00 >> (16-n)) ) & 0xFFFF |
|
this._a16 = (this._a00 << n) & 0xFFFF |
|
this._a00 = 0 |
|
} else { |
|
this._a48 = (this._a48 << n) | (this._a32 >> (16-n)) |
|
this._a32 = ( (this._a32 << n) | (this._a16 >> (16-n)) ) & 0xFFFF |
|
this._a16 = ( (this._a16 << n) | (this._a00 >> (16-n)) ) & 0xFFFF |
|
this._a00 = (this._a00 << n) & 0xFFFF |
|
} |
|
if (!allowOverflow) { |
|
this._a48 &= 0xFFFF |
|
} |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise rotate left |
|
* @method rotl |
|
* @param {Number} number of bits to rotate |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.rotateLeft = UINT64.prototype.rotl = function (n) { |
|
n %= 64 |
|
if (n == 0) return this |
|
if (n >= 32) { |
|
// A.B.C.D |
|
// B.C.D.A rotl(16) |
|
// C.D.A.B rotl(32) |
|
var v = this._a00 |
|
this._a00 = this._a32 |
|
this._a32 = v |
|
v = this._a48 |
|
this._a48 = this._a16 |
|
this._a16 = v |
|
if (n == 32) return this |
|
n -= 32 |
|
} |
|
|
|
var high = (this._a48 << 16) | this._a32 |
|
var low = (this._a16 << 16) | this._a00 |
|
|
|
var _high = (high << n) | (low >>> (32 - n)) |
|
var _low = (low << n) | (high >>> (32 - n)) |
|
|
|
this._a00 = _low & 0xFFFF |
|
this._a16 = _low >>> 16 |
|
this._a32 = _high & 0xFFFF |
|
this._a48 = _high >>> 16 |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Bitwise rotate right |
|
* @method rotr |
|
* @param {Number} number of bits to rotate |
|
* @return ThisExpression |
|
*/ |
|
UINT64.prototype.rotateRight = UINT64.prototype.rotr = function (n) { |
|
n %= 64 |
|
if (n == 0) return this |
|
if (n >= 32) { |
|
// A.B.C.D |
|
// D.A.B.C rotr(16) |
|
// C.D.A.B rotr(32) |
|
var v = this._a00 |
|
this._a00 = this._a32 |
|
this._a32 = v |
|
v = this._a48 |
|
this._a48 = this._a16 |
|
this._a16 = v |
|
if (n == 32) return this |
|
n -= 32 |
|
} |
|
|
|
var high = (this._a48 << 16) | this._a32 |
|
var low = (this._a16 << 16) | this._a00 |
|
|
|
var _high = (high >>> n) | (low << (32 - n)) |
|
var _low = (low >>> n) | (high << (32 - n)) |
|
|
|
this._a00 = _low & 0xFFFF |
|
this._a16 = _low >>> 16 |
|
this._a32 = _high & 0xFFFF |
|
this._a48 = _high >>> 16 |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Clone the current _UINT64_ |
|
* @method clone |
|
* @return {Object} cloned UINT64 |
|
*/ |
|
UINT64.prototype.clone = function () { |
|
return new UINT64(this._a00, this._a16, this._a32, this._a48) |
|
} |
|
|
|
if (true) { |
|
// AMD / RequireJS |
|
!(__WEBPACK_AMD_DEFINE_ARRAY__ = [], __WEBPACK_AMD_DEFINE_RESULT__ = (function () { |
|
return UINT64 |
|
}).apply(exports, __WEBPACK_AMD_DEFINE_ARRAY__), |
|
__WEBPACK_AMD_DEFINE_RESULT__ !== undefined && (module.exports = __WEBPACK_AMD_DEFINE_RESULT__)) |
|
} else if (typeof module != 'undefined' && module.exports) { |
|
// Node.js |
|
module.exports = UINT64 |
|
} else { |
|
// Browser |
|
root['UINT64'] = UINT64 |
|
} |
|
|
|
})(this) |
|
|
|
|
|
/***/ }), |
|
/* 10 */ |
|
/***/ (function(module, exports, __webpack_require__) { |
|
|
|
/* WEBPACK VAR INJECTION */(function(Buffer) {/** |
|
xxHash64 implementation in pure Javascript |
|
|
|
Copyright (C) 2016, Pierre Curto |
|
MIT license |
|
*/ |
|
var UINT64 = __webpack_require__(1).UINT64 |
|
|
|
/* |
|
* Constants |
|
*/ |
|
var PRIME64_1 = UINT64( '11400714785074694791' ) |
|
var PRIME64_2 = UINT64( '14029467366897019727' ) |
|
var PRIME64_3 = UINT64( '1609587929392839161' ) |
|
var PRIME64_4 = UINT64( '9650029242287828579' ) |
|
var PRIME64_5 = UINT64( '2870177450012600261' ) |
|
|
|
/** |
|
* Convert string to proper UTF-8 array |
|
* @param str Input string |
|
* @returns {Uint8Array} UTF8 array is returned as uint8 array |
|
*/ |
|
function toUTF8Array (str) { |
|
var utf8 = [] |
|
for (var i=0, n=str.length; i < n; i++) { |
|
var charcode = str.charCodeAt(i) |
|
if (charcode < 0x80) utf8.push(charcode) |
|
else if (charcode < 0x800) { |
|
utf8.push(0xc0 | (charcode >> 6), |
|
0x80 | (charcode & 0x3f)) |
|
} |
|
else if (charcode < 0xd800 || charcode >= 0xe000) { |
|
utf8.push(0xe0 | (charcode >> 12), |
|
0x80 | ((charcode>>6) & 0x3f), |
|
0x80 | (charcode & 0x3f)) |
|
} |
|
// surrogate pair |
|
else { |
|
i++; |
|
// UTF-16 encodes 0x10000-0x10FFFF by |
|
// subtracting 0x10000 and splitting the |
|
// 20 bits of 0x0-0xFFFFF into two halves |
|
charcode = 0x10000 + (((charcode & 0x3ff)<<10) |
|
| (str.charCodeAt(i) & 0x3ff)) |
|
utf8.push(0xf0 | (charcode >>18), |
|
0x80 | ((charcode>>12) & 0x3f), |
|
0x80 | ((charcode>>6) & 0x3f), |
|
0x80 | (charcode & 0x3f)) |
|
} |
|
} |
|
|
|
return new Uint8Array(utf8) |
|
} |
|
|
|
/** |
|
* XXH64 object used as a constructor or a function |
|
* @constructor |
|
* or |
|
* @param {Object|String} input data |
|
* @param {Number|UINT64} seed |
|
* @return ThisExpression |
|
* or |
|
* @return {UINT64} xxHash |
|
*/ |
|
function XXH64 () { |
|
if (arguments.length == 2) |
|
return new XXH64( arguments[1] ).update( arguments[0] ).digest() |
|
|
|
if (!(this instanceof XXH64)) |
|
return new XXH64( arguments[0] ) |
|
|
|
init.call(this, arguments[0]) |
|
} |
|
|
|
/** |
|
* Initialize the XXH64 instance with the given seed |
|
* @method init |
|
* @param {Number|Object} seed as a number or an unsigned 32 bits integer |
|
* @return ThisExpression |
|
*/ |
|
function init (seed) { |
|
this.seed = seed instanceof UINT64 ? seed.clone() : UINT64(seed) |
|
this.v1 = this.seed.clone().add(PRIME64_1).add(PRIME64_2) |
|
this.v2 = this.seed.clone().add(PRIME64_2) |
|
this.v3 = this.seed.clone() |
|
this.v4 = this.seed.clone().subtract(PRIME64_1) |
|
this.total_len = 0 |
|
this.memsize = 0 |
|
this.memory = null |
|
|
|
return this |
|
} |
|
XXH64.prototype.init = init |
|
|
|
/** |
|
* Add data to be computed for the XXH64 hash |
|
* @method update |
|
* @param {String|Buffer|ArrayBuffer} input as a string or nodejs Buffer or ArrayBuffer |
|
* @return ThisExpression |
|
*/ |
|
XXH64.prototype.update = function (input) { |
|
var isString = typeof input == 'string' |
|
var isArrayBuffer |
|
|
|
// Convert all strings to utf-8 first (issue #5) |
|
if (isString) { |
|
input = toUTF8Array(input) |
|
isString = false |
|
isArrayBuffer = true |
|
} |
|
|
|
if (typeof ArrayBuffer !== "undefined" && input instanceof ArrayBuffer) |
|
{ |
|
isArrayBuffer = true |
|
input = new Uint8Array(input); |
|
} |
|
|
|
var p = 0 |
|
var len = input.length |
|
var bEnd = p + len |
|
|
|
if (len == 0) return this |
|
|
|
this.total_len += len |
|
|
|
if (this.memsize == 0) |
|
{ |
|
if (isString) { |
|
this.memory = '' |
|
} else if (isArrayBuffer) { |
|
this.memory = new Uint8Array(32) |
|
} else { |
|
this.memory = new Buffer(32) |
|
} |
|
} |
|
|
|
if (this.memsize + len < 32) // fill in tmp buffer |
|
{ |
|
// XXH64_memcpy(this.memory + this.memsize, input, len) |
|
if (isString) { |
|
this.memory += input |
|
} else if (isArrayBuffer) { |
|
this.memory.set( input.subarray(0, len), this.memsize ) |
|
} else { |
|
input.copy( this.memory, this.memsize, 0, len ) |
|
} |
|
|
|
this.memsize += len |
|
return this |
|
} |
|
|
|
if (this.memsize > 0) // some data left from previous update |
|
{ |
|
// XXH64_memcpy(this.memory + this.memsize, input, 16-this.memsize); |
|
if (isString) { |
|
this.memory += input.slice(0, 32 - this.memsize) |
|
} else if (isArrayBuffer) { |
|
this.memory.set( input.subarray(0, 32 - this.memsize), this.memsize ) |
|
} else { |
|
input.copy( this.memory, this.memsize, 0, 32 - this.memsize ) |
|
} |
|
|
|
var p64 = 0 |
|
if (isString) { |
|
var other |
|
other = UINT64( |
|
(this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64) |
|
, (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2) |
|
, (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4) |
|
, (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6) |
|
) |
|
this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p64 += 8 |
|
other = UINT64( |
|
(this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64) |
|
, (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2) |
|
, (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4) |
|
, (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6) |
|
) |
|
this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p64 += 8 |
|
other = UINT64( |
|
(this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64) |
|
, (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2) |
|
, (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4) |
|
, (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6) |
|
) |
|
this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p64 += 8 |
|
other = UINT64( |
|
(this.memory.charCodeAt(p64+1) << 8) | this.memory.charCodeAt(p64) |
|
, (this.memory.charCodeAt(p64+3) << 8) | this.memory.charCodeAt(p64+2) |
|
, (this.memory.charCodeAt(p64+5) << 8) | this.memory.charCodeAt(p64+4) |
|
, (this.memory.charCodeAt(p64+7) << 8) | this.memory.charCodeAt(p64+6) |
|
) |
|
this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
} else { |
|
var other |
|
other = UINT64( |
|
(this.memory[p64+1] << 8) | this.memory[p64] |
|
, (this.memory[p64+3] << 8) | this.memory[p64+2] |
|
, (this.memory[p64+5] << 8) | this.memory[p64+4] |
|
, (this.memory[p64+7] << 8) | this.memory[p64+6] |
|
) |
|
this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p64 += 8 |
|
other = UINT64( |
|
(this.memory[p64+1] << 8) | this.memory[p64] |
|
, (this.memory[p64+3] << 8) | this.memory[p64+2] |
|
, (this.memory[p64+5] << 8) | this.memory[p64+4] |
|
, (this.memory[p64+7] << 8) | this.memory[p64+6] |
|
) |
|
this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p64 += 8 |
|
other = UINT64( |
|
(this.memory[p64+1] << 8) | this.memory[p64] |
|
, (this.memory[p64+3] << 8) | this.memory[p64+2] |
|
, (this.memory[p64+5] << 8) | this.memory[p64+4] |
|
, (this.memory[p64+7] << 8) | this.memory[p64+6] |
|
) |
|
this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p64 += 8 |
|
other = UINT64( |
|
(this.memory[p64+1] << 8) | this.memory[p64] |
|
, (this.memory[p64+3] << 8) | this.memory[p64+2] |
|
, (this.memory[p64+5] << 8) | this.memory[p64+4] |
|
, (this.memory[p64+7] << 8) | this.memory[p64+6] |
|
) |
|
this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
} |
|
|
|
p += 32 - this.memsize |
|
this.memsize = 0 |
|
if (isString) this.memory = '' |
|
} |
|
|
|
if (p <= bEnd - 32) |
|
{ |
|
var limit = bEnd - 32 |
|
|
|
do |
|
{ |
|
if (isString) { |
|
var other |
|
other = UINT64( |
|
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p) |
|
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) |
|
, (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4) |
|
, (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6) |
|
) |
|
this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p += 8 |
|
other = UINT64( |
|
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p) |
|
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) |
|
, (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4) |
|
, (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6) |
|
) |
|
this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p += 8 |
|
other = UINT64( |
|
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p) |
|
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) |
|
, (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4) |
|
, (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6) |
|
) |
|
this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p += 8 |
|
other = UINT64( |
|
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p) |
|
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) |
|
, (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4) |
|
, (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6) |
|
) |
|
this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
} else { |
|
var other |
|
other = UINT64( |
|
(input[p+1] << 8) | input[p] |
|
, (input[p+3] << 8) | input[p+2] |
|
, (input[p+5] << 8) | input[p+4] |
|
, (input[p+7] << 8) | input[p+6] |
|
) |
|
this.v1.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p += 8 |
|
other = UINT64( |
|
(input[p+1] << 8) | input[p] |
|
, (input[p+3] << 8) | input[p+2] |
|
, (input[p+5] << 8) | input[p+4] |
|
, (input[p+7] << 8) | input[p+6] |
|
) |
|
this.v2.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p += 8 |
|
other = UINT64( |
|
(input[p+1] << 8) | input[p] |
|
, (input[p+3] << 8) | input[p+2] |
|
, (input[p+5] << 8) | input[p+4] |
|
, (input[p+7] << 8) | input[p+6] |
|
) |
|
this.v3.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
p += 8 |
|
other = UINT64( |
|
(input[p+1] << 8) | input[p] |
|
, (input[p+3] << 8) | input[p+2] |
|
, (input[p+5] << 8) | input[p+4] |
|
, (input[p+7] << 8) | input[p+6] |
|
) |
|
this.v4.add( other.multiply(PRIME64_2) ).rotl(31).multiply(PRIME64_1); |
|
} |
|
p += 8 |
|
} while (p <= limit) |
|
} |
|
|
|
if (p < bEnd) |
|
{ |
|
// XXH64_memcpy(this.memory, p, bEnd-p); |
|
if (isString) { |
|
this.memory += input.slice(p) |
|
} else if (isArrayBuffer) { |
|
this.memory.set( input.subarray(p, bEnd), this.memsize ) |
|
} else { |
|
input.copy( this.memory, this.memsize, p, bEnd ) |
|
} |
|
|
|
this.memsize = bEnd - p |
|
} |
|
|
|
return this |
|
} |
|
|
|
/** |
|
* Finalize the XXH64 computation. The XXH64 instance is ready for reuse for the given seed |
|
* @method digest |
|
* @return {UINT64} xxHash |
|
*/ |
|
XXH64.prototype.digest = function () { |
|
var input = this.memory |
|
var isString = typeof input == 'string' |
|
var p = 0 |
|
var bEnd = this.memsize |
|
var h64, h |
|
var u = new UINT64 |
|
|
|
if (this.total_len >= 32) |
|
{ |
|
h64 = this.v1.clone().rotl(1) |
|
h64.add( this.v2.clone().rotl(7) ) |
|
h64.add( this.v3.clone().rotl(12) ) |
|
h64.add( this.v4.clone().rotl(18) ) |
|
|
|
h64.xor( this.v1.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) ) |
|
h64.multiply(PRIME64_1).add(PRIME64_4) |
|
|
|
h64.xor( this.v2.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) ) |
|
h64.multiply(PRIME64_1).add(PRIME64_4) |
|
|
|
h64.xor( this.v3.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) ) |
|
h64.multiply(PRIME64_1).add(PRIME64_4) |
|
|
|
h64.xor( this.v4.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) ) |
|
h64.multiply(PRIME64_1).add(PRIME64_4) |
|
} |
|
else |
|
{ |
|
h64 = this.seed.clone().add( PRIME64_5 ) |
|
} |
|
|
|
h64.add( u.fromNumber(this.total_len) ) |
|
|
|
while (p <= bEnd - 8) |
|
{ |
|
if (isString) { |
|
u.fromBits( |
|
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p) |
|
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) |
|
, (input.charCodeAt(p+5) << 8) | input.charCodeAt(p+4) |
|
, (input.charCodeAt(p+7) << 8) | input.charCodeAt(p+6) |
|
) |
|
} else { |
|
u.fromBits( |
|
(input[p+1] << 8) | input[p] |
|
, (input[p+3] << 8) | input[p+2] |
|
, (input[p+5] << 8) | input[p+4] |
|
, (input[p+7] << 8) | input[p+6] |
|
) |
|
} |
|
u.multiply(PRIME64_2).rotl(31).multiply(PRIME64_1) |
|
h64 |
|
.xor(u) |
|
.rotl(27) |
|
.multiply( PRIME64_1 ) |
|
.add( PRIME64_4 ) |
|
p += 8 |
|
} |
|
|
|
if (p + 4 <= bEnd) { |
|
if (isString) { |
|
u.fromBits( |
|
(input.charCodeAt(p+1) << 8) | input.charCodeAt(p) |
|
, (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2) |
|
, 0 |
|
, 0 |
|
) |
|
} else { |
|
u.fromBits( |
|
(input[p+1] << 8) | input[p] |
|
, (input[p+3] << 8) | input[p+2] |
|
, 0 |
|
, 0 |
|
) |
|
} |
|
h64 |
|
.xor( u.multiply(PRIME64_1) ) |
|
.rotl(23) |
|
.multiply( PRIME64_2 ) |
|
.add( PRIME64_3 ) |
|
p += 4 |
|
} |
|
|
|
while (p < bEnd) |
|
{ |
|
u.fromBits( isString ? input.charCodeAt(p++) : input[p++], 0, 0, 0 ) |
|
h64 |
|
.xor( u.multiply(PRIME64_5) ) |
|
.rotl(11) |
|
.multiply(PRIME64_1) |
|
} |
|
|
|
h = h64.clone().shiftRight(33) |
|
h64.xor(h).multiply(PRIME64_2) |
|
|
|
h = h64.clone().shiftRight(29) |
|
h64.xor(h).multiply(PRIME64_3) |
|
|
|
h = h64.clone().shiftRight(32) |
|
h64.xor(h) |
|
|
|
// Reset the state |
|
this.init( this.seed ) |
|
|
|
return h64 |
|
} |
|
|
|
module.exports = XXH64 |
|
|
|
/* WEBPACK VAR INJECTION */}.call(exports, __webpack_require__(0).Buffer)) |
|
|
|
/***/ }) |
|
/******/ ]); |
|
}); |