You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
60 lines
2.7 KiB
60 lines
2.7 KiB
/** PURE_IMPORTS_START ._AsyncAction,.._util_AnimationFrame PURE_IMPORTS_END */ |
|
var __extends = (this && this.__extends) || function (d, b) { |
|
for (var p in b) |
|
if (b.hasOwnProperty(p)) |
|
d[p] = b[p]; |
|
function __() { this.constructor = d; } |
|
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); |
|
}; |
|
import { AsyncAction } from './AsyncAction'; |
|
import { AnimationFrame } from '../util/AnimationFrame'; |
|
/** |
|
* We need this JSDoc comment for affecting ESDoc. |
|
* @ignore |
|
* @extends {Ignored} |
|
*/ |
|
export var AnimationFrameAction = /*@__PURE__*/ (/*@__PURE__*/ function (_super) { |
|
__extends(AnimationFrameAction, _super); |
|
function AnimationFrameAction(scheduler, work) { |
|
_super.call(this, scheduler, work); |
|
this.scheduler = scheduler; |
|
this.work = work; |
|
} |
|
AnimationFrameAction.prototype.requestAsyncId = function (scheduler, id, delay) { |
|
if (delay === void 0) { |
|
delay = 0; |
|
} |
|
// If delay is greater than 0, request as an async action. |
|
if (delay !== null && delay > 0) { |
|
return _super.prototype.requestAsyncId.call(this, scheduler, id, delay); |
|
} |
|
// Push the action to the end of the scheduler queue. |
|
scheduler.actions.push(this); |
|
// If an animation frame has already been requested, don't request another |
|
// one. If an animation frame hasn't been requested yet, request one. Return |
|
// the current animation frame request id. |
|
return scheduler.scheduled || (scheduler.scheduled = AnimationFrame.requestAnimationFrame(scheduler.flush.bind(scheduler, null))); |
|
}; |
|
AnimationFrameAction.prototype.recycleAsyncId = function (scheduler, id, delay) { |
|
if (delay === void 0) { |
|
delay = 0; |
|
} |
|
// If delay exists and is greater than 0, or if the delay is null (the |
|
// action wasn't rescheduled) but was originally scheduled as an async |
|
// action, then recycle as an async action. |
|
if ((delay !== null && delay > 0) || (delay === null && this.delay > 0)) { |
|
return _super.prototype.recycleAsyncId.call(this, scheduler, id, delay); |
|
} |
|
// If the scheduler queue is empty, cancel the requested animation frame and |
|
// set the scheduled flag to undefined so the next AnimationFrameAction will |
|
// request its own. |
|
if (scheduler.actions.length === 0) { |
|
AnimationFrame.cancelAnimationFrame(id); |
|
scheduler.scheduled = undefined; |
|
} |
|
// Return undefined so the action knows to request a new async id if it's rescheduled. |
|
return undefined; |
|
}; |
|
return AnimationFrameAction; |
|
}(AsyncAction)); |
|
//# sourceMappingURL=AnimationFrameAction.js.map
|
|
|