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// Copyright (c) Microsoft, All rights reserved. See License.txt in the project root for license information.
;(function (factory) {
var objectTypes = {
'function': true,
'object': true
};
function checkGlobal(value) {
return (value && value.Object === Object) ? value : null;
}
var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;
var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;
var freeGlobal = checkGlobal(freeExports && freeModule && typeof global === 'object' && global);
var freeSelf = checkGlobal(objectTypes[typeof self] && self);
var freeWindow = checkGlobal(objectTypes[typeof window] && window);
var moduleExports = (freeModule && freeModule.exports === freeExports) ? freeExports : null;
var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();
// Because of build optimizers
if (typeof define === 'function' && define.amd) {
define(['./rx'], function (Rx, exports) {
return factory(root, exports, Rx);
});
} else if (typeof module === 'object' && module && module.exports === freeExports) {
module.exports = factory(root, module.exports, require('./rx'));
} else {
root.Rx = factory(root, {}, root.Rx);
}
}.call(this, function (root, exp, Rx, undefined) {
// Aliases
var Scheduler = Rx.Scheduler,
ScheduledItem = Rx.internals.ScheduledItem,
SchedulePeriodicRecursive = Rx.internals.SchedulePeriodicRecursive,
PriorityQueue = Rx.internals.PriorityQueue,
inherits = Rx.internals.inherits,
defaultSubComparer = Rx.helpers.defaultSubComparer,
notImplemented = Rx.helpers.notImplemented;
/** Provides a set of extension methods for virtual time scheduling. */
var VirtualTimeScheduler = Rx.VirtualTimeScheduler = (function (__super__) {
inherits(VirtualTimeScheduler, __super__);
/**
* Creates a new virtual time scheduler with the specified initial clock value and absolute time comparer.
*
* @constructor
* @param {Number} initialClock Initial value for the clock.
* @param {Function} comparer Comparer to determine causality of events based on absolute time.
*/
function VirtualTimeScheduler(initialClock, comparer) {
this.clock = initialClock;
this.comparer = comparer;
this.isEnabled = false;
this.queue = new PriorityQueue(1024);
__super__.call(this);
}
var VirtualTimeSchedulerPrototype = VirtualTimeScheduler.prototype;
VirtualTimeSchedulerPrototype.now = function () {
return this.toAbsoluteTime(this.clock);
};
VirtualTimeSchedulerPrototype.schedule = function (state, action) {
return this.scheduleAbsolute(state, this.clock, action);
};
VirtualTimeSchedulerPrototype.scheduleFuture = function (state, dueTime, action) {
var dt = dueTime instanceof Date ?
this.toRelativeTime(dueTime - this.now()) :
this.toRelativeTime(dueTime);
return this.scheduleRelative(state, dt, action);
};
/**
* Adds a relative time value to an absolute time value.
* @param {Number} absolute Absolute virtual time value.
* @param {Number} relative Relative virtual time value to add.
* @return {Number} Resulting absolute virtual time sum value.
*/
VirtualTimeSchedulerPrototype.add = notImplemented;
/**
* Converts an absolute time to a number
* @param {Any} The absolute time.
* @returns {Number} The absolute time in ms
*/
VirtualTimeSchedulerPrototype.toAbsoluteTime = notImplemented;
/**
* Converts the TimeSpan value to a relative virtual time value.
* @param {Number} timeSpan TimeSpan value to convert.
* @return {Number} Corresponding relative virtual time value.
*/
VirtualTimeSchedulerPrototype.toRelativeTime = notImplemented;
/**
* Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be emulated using recursive scheduling.
* @param {Mixed} state Initial state passed to the action upon the first iteration.
* @param {Number} period Period for running the work periodically.
* @param {Function} action Action to be executed, potentially updating the state.
* @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort).
*/
VirtualTimeSchedulerPrototype.schedulePeriodic = function (state, period, action) {
var s = new SchedulePeriodicRecursive(this, state, period, action);
return s.start();
};
/**
* Schedules an action to be executed after dueTime.
* @param {Mixed} state State passed to the action to be executed.
* @param {Number} dueTime Relative time after which to execute the action.
* @param {Function} action Action to be executed.
* @returns {Disposable} The disposable object used to cancel the scheduled action (best effort).
*/
VirtualTimeSchedulerPrototype.scheduleRelative = function (state, dueTime, action) {
var runAt = this.add(this.clock, dueTime);
return this.scheduleAbsolute(state, runAt, action);
};
/**
* Starts the virtual time scheduler.
*/
VirtualTimeSchedulerPrototype.start = function () {
if (!this.isEnabled) {
this.isEnabled = true;
do {
var next = this.getNext();
if (next !== null) {
this.comparer(next.dueTime, this.clock) > 0 && (this.clock = next.dueTime);
next.invoke();
} else {
this.isEnabled = false;
}
} while (this.isEnabled);
}
};
/**
* Stops the virtual time scheduler.
*/
VirtualTimeSchedulerPrototype.stop = function () {
this.isEnabled = false;
};
/**
* Advances the scheduler's clock to the specified time, running all work till that point.
* @param {Number} time Absolute time to advance the scheduler's clock to.
*/
VirtualTimeSchedulerPrototype.advanceTo = function (time) {
var dueToClock = this.comparer(this.clock, time);
if (this.comparer(this.clock, time) > 0) { throw new ArgumentOutOfRangeError(); }
if (dueToClock === 0) { return; }
if (!this.isEnabled) {
this.isEnabled = true;
do {
var next = this.getNext();
if (next !== null && this.comparer(next.dueTime, time) <= 0) {
this.comparer(next.dueTime, this.clock) > 0 && (this.clock = next.dueTime);
next.invoke();
} else {
this.isEnabled = false;
}
} while (this.isEnabled);
this.clock = time;
}
};
/**
* Advances the scheduler's clock by the specified relative time, running all work scheduled for that timespan.
* @param {Number} time Relative time to advance the scheduler's clock by.
*/
VirtualTimeSchedulerPrototype.advanceBy = function (time) {
var dt = this.add(this.clock, time),
dueToClock = this.comparer(this.clock, dt);
if (dueToClock > 0) { throw new ArgumentOutOfRangeError(); }
if (dueToClock === 0) { return; }
this.advanceTo(dt);
};
/**
* Advances the scheduler's clock by the specified relative time.
* @param {Number} time Relative time to advance the scheduler's clock by.
*/
VirtualTimeSchedulerPrototype.sleep = function (time) {
var dt = this.add(this.clock, time);
if (this.comparer(this.clock, dt) >= 0) { throw new ArgumentOutOfRangeError(); }
this.clock = dt;
};
/**
* Gets the next scheduled item to be executed.
* @returns {ScheduledItem} The next scheduled item.
*/
VirtualTimeSchedulerPrototype.getNext = function () {
while (this.queue.length > 0) {
var next = this.queue.peek();
if (next.isCancelled()) {
this.queue.dequeue();
} else {
return next;
}
}
return null;
};
/**
* Schedules an action to be executed at dueTime.
* @param {Mixed} state State passed to the action to be executed.
* @param {Number} dueTime Absolute time at which to execute the action.
* @param {Function} action Action to be executed.
* @returns {Disposable} The disposable object used to cancel the scheduled action (best effort).
*/
VirtualTimeSchedulerPrototype.scheduleAbsolute = function (state, dueTime, action) {
var self = this;
function run(scheduler, state1) {
self.queue.remove(si);
return action(scheduler, state1);
}
var si = new ScheduledItem(this, state, run, dueTime, this.comparer);
this.queue.enqueue(si);
return si.disposable;
};
return VirtualTimeScheduler;
}(Scheduler));
/** Provides a virtual time scheduler that uses Date for absolute time and number for relative time. */
Rx.HistoricalScheduler = (function (__super__) {
inherits(HistoricalScheduler, __super__);
/**
* Creates a new historical scheduler with the specified initial clock value.
* @constructor
* @param {Number} initialClock Initial value for the clock.
* @param {Function} comparer Comparer to determine causality of events based on absolute time.
*/
function HistoricalScheduler(initialClock, comparer) {
var clock = initialClock == null ? 0 : initialClock;
var cmp = comparer || defaultSubComparer;
__super__.call(this, clock, cmp);
}
var HistoricalSchedulerProto = HistoricalScheduler.prototype;
/**
* Adds a relative time value to an absolute time value.
* @param {Number} absolute Absolute virtual time value.
* @param {Number} relative Relative virtual time value to add.
* @return {Number} Resulting absolute virtual time sum value.
*/
HistoricalSchedulerProto.add = function (absolute, relative) {
return absolute + relative;
};
HistoricalSchedulerProto.toAbsoluteTime = function (absolute) {
return new Date(absolute).getTime();
};
/**
* Converts the TimeSpan value to a relative virtual time value.
* @memberOf HistoricalScheduler
* @param {Number} timeSpan TimeSpan value to convert.
* @return {Number} Corresponding relative virtual time value.
*/
HistoricalSchedulerProto.toRelativeTime = function (timeSpan) {
return timeSpan;
};
return HistoricalScheduler;
}(Rx.VirtualTimeScheduler));
return Rx;
}));