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720 lines
20 KiB
720 lines
20 KiB
2 years ago
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import { PacketType } from "socket.io-parser";
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import { on } from "./on.js";
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import { Emitter, } from "@socket.io/component-emitter";
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import debugModule from "debug"; // debug()
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const debug = debugModule("socket.io-client:socket"); // debug()
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/**
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* Internal events.
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* These events can't be emitted by the user.
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*/
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const RESERVED_EVENTS = Object.freeze({
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connect: 1,
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connect_error: 1,
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disconnect: 1,
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disconnecting: 1,
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// EventEmitter reserved events: https://nodejs.org/api/events.html#events_event_newlistener
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newListener: 1,
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removeListener: 1,
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});
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/**
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* A Socket is the fundamental class for interacting with the server.
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*
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* A Socket belongs to a certain Namespace (by default /) and uses an underlying {@link Manager} to communicate.
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*
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* @example
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* const socket = io();
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*
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* socket.on("connect", () => {
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* console.log("connected");
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* });
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*
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* // send an event to the server
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* socket.emit("foo", "bar");
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*
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* socket.on("foobar", () => {
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* // an event was received from the server
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* });
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*
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* // upon disconnection
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* socket.on("disconnect", (reason) => {
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* console.log(`disconnected due to ${reason}`);
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* });
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*/
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export class Socket extends Emitter {
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/**
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* `Socket` constructor.
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*/
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constructor(io, nsp, opts) {
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super();
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/**
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* Whether the socket is currently connected to the server.
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*
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* @example
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* const socket = io();
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*
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* socket.on("connect", () => {
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* console.log(socket.connected); // true
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* });
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*
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* socket.on("disconnect", () => {
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* console.log(socket.connected); // false
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* });
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*/
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this.connected = false;
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/**
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* Buffer for packets received before the CONNECT packet
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*/
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this.receiveBuffer = [];
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/**
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* Buffer for packets that will be sent once the socket is connected
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*/
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this.sendBuffer = [];
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this.ids = 0;
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this.acks = {};
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this.flags = {};
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this.io = io;
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this.nsp = nsp;
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if (opts && opts.auth) {
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this.auth = opts.auth;
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}
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if (this.io._autoConnect)
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this.open();
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}
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/**
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* Whether the socket is currently disconnected
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*
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* @example
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* const socket = io();
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*
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* socket.on("connect", () => {
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* console.log(socket.disconnected); // false
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* });
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*
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* socket.on("disconnect", () => {
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* console.log(socket.disconnected); // true
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* });
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*/
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get disconnected() {
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return !this.connected;
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}
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/**
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* Subscribe to open, close and packet events
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*
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* @private
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*/
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subEvents() {
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if (this.subs)
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return;
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const io = this.io;
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this.subs = [
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on(io, "open", this.onopen.bind(this)),
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on(io, "packet", this.onpacket.bind(this)),
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on(io, "error", this.onerror.bind(this)),
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on(io, "close", this.onclose.bind(this)),
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];
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}
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/**
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* Whether the Socket will try to reconnect when its Manager connects or reconnects.
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*
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* @example
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* const socket = io();
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*
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* console.log(socket.active); // true
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*
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* socket.on("disconnect", (reason) => {
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* if (reason === "io server disconnect") {
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* // the disconnection was initiated by the server, you need to manually reconnect
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* console.log(socket.active); // false
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* }
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* // else the socket will automatically try to reconnect
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* console.log(socket.active); // true
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* });
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*/
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get active() {
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return !!this.subs;
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}
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/**
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* "Opens" the socket.
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*
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* @example
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* const socket = io({
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* autoConnect: false
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* });
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*
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* socket.connect();
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*/
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connect() {
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if (this.connected)
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return this;
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this.subEvents();
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if (!this.io["_reconnecting"])
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this.io.open(); // ensure open
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if ("open" === this.io._readyState)
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this.onopen();
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return this;
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}
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/**
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* Alias for {@link connect()}.
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*/
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open() {
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return this.connect();
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}
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/**
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* Sends a `message` event.
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*
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* This method mimics the WebSocket.send() method.
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*
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* @see https://developer.mozilla.org/en-US/docs/Web/API/WebSocket/send
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*
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* @example
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* socket.send("hello");
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*
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* // this is equivalent to
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* socket.emit("message", "hello");
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*
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* @return self
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*/
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send(...args) {
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args.unshift("message");
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this.emit.apply(this, args);
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return this;
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}
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/**
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* Override `emit`.
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* If the event is in `events`, it's emitted normally.
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*
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* @example
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* socket.emit("hello", "world");
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*
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* // all serializable datastructures are supported (no need to call JSON.stringify)
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* socket.emit("hello", 1, "2", { 3: ["4"], 5: Uint8Array.from([6]) });
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*
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* // with an acknowledgement from the server
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* socket.emit("hello", "world", (val) => {
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* // ...
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* });
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*
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* @return self
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*/
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emit(ev, ...args) {
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if (RESERVED_EVENTS.hasOwnProperty(ev)) {
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throw new Error('"' + ev.toString() + '" is a reserved event name');
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}
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args.unshift(ev);
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const packet = {
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type: PacketType.EVENT,
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data: args,
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};
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packet.options = {};
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packet.options.compress = this.flags.compress !== false;
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// event ack callback
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if ("function" === typeof args[args.length - 1]) {
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const id = this.ids++;
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debug("emitting packet with ack id %d", id);
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const ack = args.pop();
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this._registerAckCallback(id, ack);
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packet.id = id;
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}
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const isTransportWritable = this.io.engine &&
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this.io.engine.transport &&
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this.io.engine.transport.writable;
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const discardPacket = this.flags.volatile && (!isTransportWritable || !this.connected);
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if (discardPacket) {
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debug("discard packet as the transport is not currently writable");
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}
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else if (this.connected) {
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this.notifyOutgoingListeners(packet);
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this.packet(packet);
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}
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else {
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this.sendBuffer.push(packet);
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}
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this.flags = {};
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return this;
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}
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/**
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* @private
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*/
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_registerAckCallback(id, ack) {
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const timeout = this.flags.timeout;
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if (timeout === undefined) {
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this.acks[id] = ack;
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return;
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}
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// @ts-ignore
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const timer = this.io.setTimeoutFn(() => {
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delete this.acks[id];
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for (let i = 0; i < this.sendBuffer.length; i++) {
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if (this.sendBuffer[i].id === id) {
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debug("removing packet with ack id %d from the buffer", id);
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this.sendBuffer.splice(i, 1);
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}
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}
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debug("event with ack id %d has timed out after %d ms", id, timeout);
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ack.call(this, new Error("operation has timed out"));
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}, timeout);
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this.acks[id] = (...args) => {
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// @ts-ignore
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this.io.clearTimeoutFn(timer);
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ack.apply(this, [null, ...args]);
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};
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}
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/**
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* Sends a packet.
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*
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* @param packet
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* @private
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*/
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packet(packet) {
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packet.nsp = this.nsp;
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this.io._packet(packet);
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}
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/**
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* Called upon engine `open`.
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*
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* @private
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*/
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onopen() {
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debug("transport is open - connecting");
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if (typeof this.auth == "function") {
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this.auth((data) => {
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this.packet({ type: PacketType.CONNECT, data });
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});
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}
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else {
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this.packet({ type: PacketType.CONNECT, data: this.auth });
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}
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}
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/**
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* Called upon engine or manager `error`.
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*
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* @param err
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* @private
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*/
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onerror(err) {
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if (!this.connected) {
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this.emitReserved("connect_error", err);
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}
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}
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/**
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* Called upon engine `close`.
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*
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* @param reason
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* @param description
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* @private
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*/
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onclose(reason, description) {
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debug("close (%s)", reason);
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this.connected = false;
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delete this.id;
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this.emitReserved("disconnect", reason, description);
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}
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/**
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* Called with socket packet.
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*
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* @param packet
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* @private
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*/
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onpacket(packet) {
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const sameNamespace = packet.nsp === this.nsp;
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if (!sameNamespace)
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return;
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switch (packet.type) {
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case PacketType.CONNECT:
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if (packet.data && packet.data.sid) {
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const id = packet.data.sid;
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this.onconnect(id);
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}
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else {
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this.emitReserved("connect_error", new Error("It seems you are trying to reach a Socket.IO server in v2.x with a v3.x client, but they are not compatible (more information here: https://socket.io/docs/v3/migrating-from-2-x-to-3-0/)"));
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}
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break;
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case PacketType.EVENT:
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case PacketType.BINARY_EVENT:
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this.onevent(packet);
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break;
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case PacketType.ACK:
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case PacketType.BINARY_ACK:
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this.onack(packet);
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break;
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case PacketType.DISCONNECT:
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this.ondisconnect();
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break;
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case PacketType.CONNECT_ERROR:
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this.destroy();
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const err = new Error(packet.data.message);
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// @ts-ignore
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err.data = packet.data.data;
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this.emitReserved("connect_error", err);
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break;
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}
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}
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/**
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* Called upon a server event.
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*
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* @param packet
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* @private
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*/
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onevent(packet) {
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const args = packet.data || [];
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debug("emitting event %j", args);
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if (null != packet.id) {
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debug("attaching ack callback to event");
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args.push(this.ack(packet.id));
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}
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if (this.connected) {
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this.emitEvent(args);
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}
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else {
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this.receiveBuffer.push(Object.freeze(args));
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}
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}
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emitEvent(args) {
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if (this._anyListeners && this._anyListeners.length) {
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const listeners = this._anyListeners.slice();
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for (const listener of listeners) {
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listener.apply(this, args);
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}
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}
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super.emit.apply(this, args);
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}
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/**
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* Produces an ack callback to emit with an event.
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*
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* @private
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*/
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ack(id) {
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const self = this;
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let sent = false;
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return function (...args) {
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// prevent double callbacks
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if (sent)
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return;
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sent = true;
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debug("sending ack %j", args);
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self.packet({
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type: PacketType.ACK,
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id: id,
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data: args,
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});
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};
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}
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/**
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* Called upon a server acknowlegement.
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*
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* @param packet
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* @private
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*/
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onack(packet) {
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const ack = this.acks[packet.id];
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if ("function" === typeof ack) {
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debug("calling ack %s with %j", packet.id, packet.data);
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ack.apply(this, packet.data);
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delete this.acks[packet.id];
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}
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else {
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debug("bad ack %s", packet.id);
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}
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}
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/**
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* Called upon server connect.
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*
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* @private
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*/
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onconnect(id) {
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debug("socket connected with id %s", id);
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this.id = id;
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this.connected = true;
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this.emitBuffered();
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this.emitReserved("connect");
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}
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/**
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* Emit buffered events (received and emitted).
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*
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* @private
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*/
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emitBuffered() {
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this.receiveBuffer.forEach((args) => this.emitEvent(args));
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this.receiveBuffer = [];
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this.sendBuffer.forEach((packet) => {
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this.notifyOutgoingListeners(packet);
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this.packet(packet);
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});
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this.sendBuffer = [];
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||
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}
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|
/**
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* Called upon server disconnect.
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*
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* @private
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*/
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ondisconnect() {
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debug("server disconnect (%s)", this.nsp);
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||
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this.destroy();
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this.onclose("io server disconnect");
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}
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||
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/**
|
||
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* Called upon forced client/server side disconnections,
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||
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* this method ensures the manager stops tracking us and
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* that reconnections don't get triggered for this.
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*
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* @private
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||
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*/
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||
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destroy() {
|
||
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if (this.subs) {
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||
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// clean subscriptions to avoid reconnections
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||
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this.subs.forEach((subDestroy) => subDestroy());
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this.subs = undefined;
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||
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}
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||
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this.io["_destroy"](this);
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||
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}
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||
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/**
|
||
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* Disconnects the socket manually. In that case, the socket will not try to reconnect.
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||
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*
|
||
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* If this is the last active Socket instance of the {@link Manager}, the low-level connection will be closed.
|
||
|
*
|
||
|
* @example
|
||
|
* const socket = io();
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||
|
*
|
||
|
* socket.on("disconnect", (reason) => {
|
||
|
* // console.log(reason); prints "io client disconnect"
|
||
|
* });
|
||
|
*
|
||
|
* socket.disconnect();
|
||
|
*
|
||
|
* @return self
|
||
|
*/
|
||
|
disconnect() {
|
||
|
if (this.connected) {
|
||
|
debug("performing disconnect (%s)", this.nsp);
|
||
|
this.packet({ type: PacketType.DISCONNECT });
|
||
|
}
|
||
|
// remove socket from pool
|
||
|
this.destroy();
|
||
|
if (this.connected) {
|
||
|
// fire events
|
||
|
this.onclose("io client disconnect");
|
||
|
}
|
||
|
return this;
|
||
|
}
|
||
|
/**
|
||
|
* Alias for {@link disconnect()}.
|
||
|
*
|
||
|
* @return self
|
||
|
*/
|
||
|
close() {
|
||
|
return this.disconnect();
|
||
|
}
|
||
|
/**
|
||
|
* Sets the compress flag.
|
||
|
*
|
||
|
* @example
|
||
|
* socket.compress(false).emit("hello");
|
||
|
*
|
||
|
* @param compress - if `true`, compresses the sending data
|
||
|
* @return self
|
||
|
*/
|
||
|
compress(compress) {
|
||
|
this.flags.compress = compress;
|
||
|
return this;
|
||
|
}
|
||
|
/**
|
||
|
* Sets a modifier for a subsequent event emission that the event message will be dropped when this socket is not
|
||
|
* ready to send messages.
|
||
|
*
|
||
|
* @example
|
||
|
* socket.volatile.emit("hello"); // the server may or may not receive it
|
||
|
*
|
||
|
* @returns self
|
||
|
*/
|
||
|
get volatile() {
|
||
|
this.flags.volatile = true;
|
||
|
return this;
|
||
|
}
|
||
|
/**
|
||
|
* Sets a modifier for a subsequent event emission that the callback will be called with an error when the
|
||
|
* given number of milliseconds have elapsed without an acknowledgement from the server:
|
||
|
*
|
||
|
* @example
|
||
|
* socket.timeout(5000).emit("my-event", (err) => {
|
||
|
* if (err) {
|
||
|
* // the server did not acknowledge the event in the given delay
|
||
|
* }
|
||
|
* });
|
||
|
*
|
||
|
* @returns self
|
||
|
*/
|
||
|
timeout(timeout) {
|
||
|
this.flags.timeout = timeout;
|
||
|
return this;
|
||
|
}
|
||
|
/**
|
||
|
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
|
||
|
* callback.
|
||
|
*
|
||
|
* @example
|
||
|
* socket.onAny((event, ...args) => {
|
||
|
* console.log(`got ${event}`);
|
||
|
* });
|
||
|
*
|
||
|
* @param listener
|
||
|
*/
|
||
|
onAny(listener) {
|
||
|
this._anyListeners = this._anyListeners || [];
|
||
|
this._anyListeners.push(listener);
|
||
|
return this;
|
||
|
}
|
||
|
/**
|
||
|
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
|
||
|
* callback. The listener is added to the beginning of the listeners array.
|
||
|
*
|
||
|
* @example
|
||
|
* socket.prependAny((event, ...args) => {
|
||
|
* console.log(`got event ${event}`);
|
||
|
* });
|
||
|
*
|
||
|
* @param listener
|
||
|
*/
|
||
|
prependAny(listener) {
|
||
|
this._anyListeners = this._anyListeners || [];
|
||
|
this._anyListeners.unshift(listener);
|
||
|
return this;
|
||
|
}
|
||
|
/**
|
||
|
* Removes the listener that will be fired when any event is emitted.
|
||
|
*
|
||
|
* @example
|
||
|
* const catchAllListener = (event, ...args) => {
|
||
|
* console.log(`got event ${event}`);
|
||
|
* }
|
||
|
*
|
||
|
* socket.onAny(catchAllListener);
|
||
|
*
|
||
|
* // remove a specific listener
|
||
|
* socket.offAny(catchAllListener);
|
||
|
*
|
||
|
* // or remove all listeners
|
||
|
* socket.offAny();
|
||
|
*
|
||
|
* @param listener
|
||
|
*/
|
||
|
offAny(listener) {
|
||
|
if (!this._anyListeners) {
|
||
|
return this;
|
||
|
}
|
||
|
if (listener) {
|
||
|
const listeners = this._anyListeners;
|
||
|
for (let i = 0; i < listeners.length; i++) {
|
||
|
if (listener === listeners[i]) {
|
||
|
listeners.splice(i, 1);
|
||
|
return this;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
this._anyListeners = [];
|
||
|
}
|
||
|
return this;
|
||
|
}
|
||
|
/**
|
||
|
* Returns an array of listeners that are listening for any event that is specified. This array can be manipulated,
|
||
|
* e.g. to remove listeners.
|
||
|
*/
|
||
|
listenersAny() {
|
||
|
return this._anyListeners || [];
|
||
|
}
|
||
|
/**
|
||
|
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
|
||
|
* callback.
|
||
|
*
|
||
|
* Note: acknowledgements sent to the server are not included.
|
||
|
*
|
||
|
* @example
|
||
|
* socket.onAnyOutgoing((event, ...args) => {
|
||
|
* console.log(`sent event ${event}`);
|
||
|
* });
|
||
|
*
|
||
|
* @param listener
|
||
|
*/
|
||
|
onAnyOutgoing(listener) {
|
||
|
this._anyOutgoingListeners = this._anyOutgoingListeners || [];
|
||
|
this._anyOutgoingListeners.push(listener);
|
||
|
return this;
|
||
|
}
|
||
|
/**
|
||
|
* Adds a listener that will be fired when any event is emitted. The event name is passed as the first argument to the
|
||
|
* callback. The listener is added to the beginning of the listeners array.
|
||
|
*
|
||
|
* Note: acknowledgements sent to the server are not included.
|
||
|
*
|
||
|
* @example
|
||
|
* socket.prependAnyOutgoing((event, ...args) => {
|
||
|
* console.log(`sent event ${event}`);
|
||
|
* });
|
||
|
*
|
||
|
* @param listener
|
||
|
*/
|
||
|
prependAnyOutgoing(listener) {
|
||
|
this._anyOutgoingListeners = this._anyOutgoingListeners || [];
|
||
|
this._anyOutgoingListeners.unshift(listener);
|
||
|
return this;
|
||
|
}
|
||
|
/**
|
||
|
* Removes the listener that will be fired when any event is emitted.
|
||
|
*
|
||
|
* @example
|
||
|
* const catchAllListener = (event, ...args) => {
|
||
|
* console.log(`sent event ${event}`);
|
||
|
* }
|
||
|
*
|
||
|
* socket.onAnyOutgoing(catchAllListener);
|
||
|
*
|
||
|
* // remove a specific listener
|
||
|
* socket.offAnyOutgoing(catchAllListener);
|
||
|
*
|
||
|
* // or remove all listeners
|
||
|
* socket.offAnyOutgoing();
|
||
|
*
|
||
|
* @param [listener] - the catch-all listener (optional)
|
||
|
*/
|
||
|
offAnyOutgoing(listener) {
|
||
|
if (!this._anyOutgoingListeners) {
|
||
|
return this;
|
||
|
}
|
||
|
if (listener) {
|
||
|
const listeners = this._anyOutgoingListeners;
|
||
|
for (let i = 0; i < listeners.length; i++) {
|
||
|
if (listener === listeners[i]) {
|
||
|
listeners.splice(i, 1);
|
||
|
return this;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else {
|
||
|
this._anyOutgoingListeners = [];
|
||
|
}
|
||
|
return this;
|
||
|
}
|
||
|
/**
|
||
|
* Returns an array of listeners that are listening for any event that is specified. This array can be manipulated,
|
||
|
* e.g. to remove listeners.
|
||
|
*/
|
||
|
listenersAnyOutgoing() {
|
||
|
return this._anyOutgoingListeners || [];
|
||
|
}
|
||
|
/**
|
||
|
* Notify the listeners for each packet sent
|
||
|
*
|
||
|
* @param packet
|
||
|
*
|
||
|
* @private
|
||
|
*/
|
||
|
notifyOutgoingListeners(packet) {
|
||
|
if (this._anyOutgoingListeners && this._anyOutgoingListeners.length) {
|
||
|
const listeners = this._anyOutgoingListeners.slice();
|
||
|
for (const listener of listeners) {
|
||
|
listener.apply(this, packet.data);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|