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285 lines
10 KiB
285 lines
10 KiB
2 years ago
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// Copyright (c) Microsoft, All rights reserved. See License.txt in the project root for license information.
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;(function (factory) {
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var objectTypes = {
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'function': true,
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'object': true
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};
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function checkGlobal(value) {
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return (value && value.Object === Object) ? value : null;
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}
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var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null;
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var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null;
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var freeGlobal = checkGlobal(freeExports && freeModule && typeof global === 'object' && global);
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var freeSelf = checkGlobal(objectTypes[typeof self] && self);
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var freeWindow = checkGlobal(objectTypes[typeof window] && window);
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var moduleExports = (freeModule && freeModule.exports === freeExports) ? freeExports : null;
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var thisGlobal = checkGlobal(objectTypes[typeof this] && this);
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var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')();
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// Because of build optimizers
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if (typeof define === 'function' && define.amd) {
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define(['./rx'], function (Rx, exports) {
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return factory(root, exports, Rx);
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});
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} else if (typeof module === 'object' && module && module.exports === freeExports) {
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module.exports = factory(root, module.exports, require('./rx'));
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} else {
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root.Rx = factory(root, {}, root.Rx);
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}
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}.call(this, function (root, exp, Rx, undefined) {
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// Aliases
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var Scheduler = Rx.Scheduler,
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ScheduledItem = Rx.internals.ScheduledItem,
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SchedulePeriodicRecursive = Rx.internals.SchedulePeriodicRecursive,
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PriorityQueue = Rx.internals.PriorityQueue,
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inherits = Rx.internals.inherits,
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defaultSubComparer = Rx.helpers.defaultSubComparer,
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notImplemented = Rx.helpers.notImplemented;
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/** Provides a set of extension methods for virtual time scheduling. */
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var VirtualTimeScheduler = Rx.VirtualTimeScheduler = (function (__super__) {
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inherits(VirtualTimeScheduler, __super__);
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/**
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* Creates a new virtual time scheduler with the specified initial clock value and absolute time comparer.
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*
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* @constructor
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* @param {Number} initialClock Initial value for the clock.
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* @param {Function} comparer Comparer to determine causality of events based on absolute time.
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*/
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function VirtualTimeScheduler(initialClock, comparer) {
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this.clock = initialClock;
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this.comparer = comparer;
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this.isEnabled = false;
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this.queue = new PriorityQueue(1024);
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__super__.call(this);
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}
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var VirtualTimeSchedulerPrototype = VirtualTimeScheduler.prototype;
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VirtualTimeSchedulerPrototype.now = function () {
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return this.toAbsoluteTime(this.clock);
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};
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VirtualTimeSchedulerPrototype.schedule = function (state, action) {
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return this.scheduleAbsolute(state, this.clock, action);
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};
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VirtualTimeSchedulerPrototype.scheduleFuture = function (state, dueTime, action) {
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var dt = dueTime instanceof Date ?
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this.toRelativeTime(dueTime - this.now()) :
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this.toRelativeTime(dueTime);
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return this.scheduleRelative(state, dt, action);
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};
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/**
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* Adds a relative time value to an absolute time value.
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* @param {Number} absolute Absolute virtual time value.
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* @param {Number} relative Relative virtual time value to add.
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* @return {Number} Resulting absolute virtual time sum value.
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*/
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VirtualTimeSchedulerPrototype.add = notImplemented;
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/**
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* Converts an absolute time to a number
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* @param {Any} The absolute time.
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* @returns {Number} The absolute time in ms
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*/
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VirtualTimeSchedulerPrototype.toAbsoluteTime = notImplemented;
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/**
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* Converts the TimeSpan value to a relative virtual time value.
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* @param {Number} timeSpan TimeSpan value to convert.
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* @return {Number} Corresponding relative virtual time value.
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*/
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VirtualTimeSchedulerPrototype.toRelativeTime = notImplemented;
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/**
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* Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be emulated using recursive scheduling.
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* @param {Mixed} state Initial state passed to the action upon the first iteration.
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* @param {Number} period Period for running the work periodically.
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* @param {Function} action Action to be executed, potentially updating the state.
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* @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort).
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*/
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VirtualTimeSchedulerPrototype.schedulePeriodic = function (state, period, action) {
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var s = new SchedulePeriodicRecursive(this, state, period, action);
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return s.start();
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};
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/**
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* Schedules an action to be executed after dueTime.
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* @param {Mixed} state State passed to the action to be executed.
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* @param {Number} dueTime Relative time after which to execute the action.
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* @param {Function} action Action to be executed.
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* @returns {Disposable} The disposable object used to cancel the scheduled action (best effort).
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*/
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VirtualTimeSchedulerPrototype.scheduleRelative = function (state, dueTime, action) {
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var runAt = this.add(this.clock, dueTime);
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return this.scheduleAbsolute(state, runAt, action);
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};
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/**
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* Starts the virtual time scheduler.
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*/
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VirtualTimeSchedulerPrototype.start = function () {
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if (!this.isEnabled) {
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this.isEnabled = true;
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do {
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var next = this.getNext();
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if (next !== null) {
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this.comparer(next.dueTime, this.clock) > 0 && (this.clock = next.dueTime);
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next.invoke();
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} else {
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this.isEnabled = false;
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}
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} while (this.isEnabled);
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}
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};
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/**
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* Stops the virtual time scheduler.
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*/
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VirtualTimeSchedulerPrototype.stop = function () {
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this.isEnabled = false;
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};
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/**
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* Advances the scheduler's clock to the specified time, running all work till that point.
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* @param {Number} time Absolute time to advance the scheduler's clock to.
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*/
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VirtualTimeSchedulerPrototype.advanceTo = function (time) {
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var dueToClock = this.comparer(this.clock, time);
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if (this.comparer(this.clock, time) > 0) { throw new ArgumentOutOfRangeError(); }
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if (dueToClock === 0) { return; }
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if (!this.isEnabled) {
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this.isEnabled = true;
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do {
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var next = this.getNext();
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if (next !== null && this.comparer(next.dueTime, time) <= 0) {
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this.comparer(next.dueTime, this.clock) > 0 && (this.clock = next.dueTime);
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next.invoke();
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} else {
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this.isEnabled = false;
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}
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} while (this.isEnabled);
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this.clock = time;
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}
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};
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/**
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* Advances the scheduler's clock by the specified relative time, running all work scheduled for that timespan.
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* @param {Number} time Relative time to advance the scheduler's clock by.
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*/
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VirtualTimeSchedulerPrototype.advanceBy = function (time) {
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var dt = this.add(this.clock, time),
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dueToClock = this.comparer(this.clock, dt);
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if (dueToClock > 0) { throw new ArgumentOutOfRangeError(); }
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if (dueToClock === 0) { return; }
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this.advanceTo(dt);
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};
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/**
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* Advances the scheduler's clock by the specified relative time.
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* @param {Number} time Relative time to advance the scheduler's clock by.
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*/
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VirtualTimeSchedulerPrototype.sleep = function (time) {
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var dt = this.add(this.clock, time);
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if (this.comparer(this.clock, dt) >= 0) { throw new ArgumentOutOfRangeError(); }
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this.clock = dt;
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};
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/**
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* Gets the next scheduled item to be executed.
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* @returns {ScheduledItem} The next scheduled item.
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*/
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VirtualTimeSchedulerPrototype.getNext = function () {
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while (this.queue.length > 0) {
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var next = this.queue.peek();
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if (next.isCancelled()) {
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this.queue.dequeue();
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} else {
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return next;
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}
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}
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return null;
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};
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/**
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* Schedules an action to be executed at dueTime.
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* @param {Mixed} state State passed to the action to be executed.
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* @param {Number} dueTime Absolute time at which to execute the action.
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* @param {Function} action Action to be executed.
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* @returns {Disposable} The disposable object used to cancel the scheduled action (best effort).
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*/
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VirtualTimeSchedulerPrototype.scheduleAbsolute = function (state, dueTime, action) {
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var self = this;
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function run(scheduler, state1) {
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self.queue.remove(si);
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return action(scheduler, state1);
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}
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var si = new ScheduledItem(this, state, run, dueTime, this.comparer);
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this.queue.enqueue(si);
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return si.disposable;
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};
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return VirtualTimeScheduler;
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}(Scheduler));
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/** Provides a virtual time scheduler that uses Date for absolute time and number for relative time. */
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Rx.HistoricalScheduler = (function (__super__) {
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inherits(HistoricalScheduler, __super__);
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/**
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* Creates a new historical scheduler with the specified initial clock value.
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* @constructor
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* @param {Number} initialClock Initial value for the clock.
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* @param {Function} comparer Comparer to determine causality of events based on absolute time.
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*/
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function HistoricalScheduler(initialClock, comparer) {
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var clock = initialClock == null ? 0 : initialClock;
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var cmp = comparer || defaultSubComparer;
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__super__.call(this, clock, cmp);
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}
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var HistoricalSchedulerProto = HistoricalScheduler.prototype;
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/**
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* Adds a relative time value to an absolute time value.
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* @param {Number} absolute Absolute virtual time value.
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* @param {Number} relative Relative virtual time value to add.
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* @return {Number} Resulting absolute virtual time sum value.
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*/
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HistoricalSchedulerProto.add = function (absolute, relative) {
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return absolute + relative;
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};
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HistoricalSchedulerProto.toAbsoluteTime = function (absolute) {
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return new Date(absolute).getTime();
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};
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/**
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* Converts the TimeSpan value to a relative virtual time value.
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* @memberOf HistoricalScheduler
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* @param {Number} timeSpan TimeSpan value to convert.
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* @return {Number} Corresponding relative virtual time value.
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*/
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HistoricalSchedulerProto.toRelativeTime = function (timeSpan) {
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return timeSpan;
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};
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return HistoricalScheduler;
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}(Rx.VirtualTimeScheduler));
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return Rx;
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}));
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